Wither Fortress│凋零堡壘

**⚠️ This data pack requires the server-side mod Bedrock Crafter.│該資料包需要伺服器端模組Bedrock Crafter。 ⚠️**
# Function│功能
– In the Nether, Wither Fortresses made of bedrock will generate, which include a main castle, roads, chest towers, and summoning towers.|在下界會生成由基岩組成的凋零堡壘,其中包含主堡、道路、寶箱塔、召喚塔。
– Main Castle: The area where the Wither roams when idle, with four gates leading outwards.│主堡:凋零怪閒置狀態下活動的區域,有四個門向外延伸道路。
– Roads: There are three types — straight roads, curved roads, and forked roads. Treasure chest towers always appear at the end of the road.│道路:有直線、彎道、岔路三種,末端總會生成寶箱塔。
– Streetlights: There is a 5% chance that a streetlight will generate above each bedrock wall on the road, with a bedrock lamp at the top for illumination.│路燈:道路的每個基岩牆上方有5%概率生成,頂端有基岩燈做為照明。
– Chest Tower: A tower with stairs leading to the top, where a treasure chest containing rich loot awaits.│寶箱塔:一座塔,有樓梯可以爬到塔頂,塔頂有一個寶箱,有豐厚的戰利品。
– Summoning Tower: Specialized from Chest Towers, each Wither Fortress will always generate 3 Summoning Towers. The original chest slots of the Chest Towers have been replaced with two-block-high bedrock pillars, each topped with a Wither Skeleton Skull Frame, placing a Wither Skull on it will activate it.│召喚塔:由寶箱塔特化而成,一座凋零堡壘固定生成3座召喚塔。原本寶箱塔的寶箱位置被替換為兩格高的基岩柱子,上方有凋零骷髏頭顱框架,放上凋零骷髏頭顱時會啟動它。

– If no Wither resides in this Wither Fortress, and all three Wither Skeleton Skull Frames of the Summoning Towers are activated, the Wither Skeleton Skulls on the Wither Skeleton Skull Frames will shatter and summon new Wither.當不存在定居於此凋零堡壘的凋零怪時,若3座召喚塔的凋零骷髏頭顱框架皆被啟動,那麼凋零骷髏頭顱框架上的凋零骷髏頭顱會碎裂,並召喚出新的凋零怪。
– Wither monsters cannot be summoned through multi-block structures.│無法透過多方塊結構召喚凋零怪。
– If a Wither is outside the Wither Fortress while idle, it will be teleported back to the main castle.│凋零怪在閒置狀態時若位在凋零堡壘外,會傳送回主堡。
## Adjustments and compatibility with Bedrock Crafter│針對Bedrock Crafter的調整與兼容
– If you want to obtain bedrock only from the reward chests in Wither Bastion and do not want to be able to craft bedrock, you can installthe additional file **bedrock_crafter_recipes_tweak**.│如果你希望獲取基岩的方式僅限於凋零堡壘的獎勵箱,而不希望可以合成出基岩,那麼你可以安裝附加檔案**bedrock_crafter_recipes_tweak**。
– If you want Bedrock Crafter to be compatible with 6 Stairs, you can install the additional file **bedrock_crafter_6_stairs**.│如果你希望Bedrock Crafter可以兼容6 Stairs,你可以安裝附加檔案**bedrock_crafter_6_stairs**。
## Additional Information│附加資訊

Loot│戰利品

**Note: The following loot table will be drawn 5-10 times.│備註:以下戰利品表會抽取5-10次**

|Item│物品|Stack Count│堆疊數|Weight│權重|Probability│機率|
|-|-|-|-|
|Enchanted Golden Apple│附魔金蘋果|1|²/₅₂|10%|
|Bedrock│基岩|1|²/₅₂|5%|
|Nether Star│下界之星|1-2|⁴/₅₂|10%|
|Beacon│烽火台|1|⁴/₅₂|10%|
|Enchanted Book[[Loot1]](# “Soul Speed with Level I-III”)│附魔書[[戰利品1]](# “I-III級的靈魂疾走”)|1|²/₅₂|10%|
|Wither Skeleton Skull│凋零骷髏頭顱|1-2|⁶/₅₂|15%|
|Soul Torch│靈魂火把|1-3|⁴/₅₂|5%|
|Soul Lantern│靈魂燈籠|1-2|⁴/₅₂|5%|
|Soul Campfire│靈魂營火|1-2|⁴/₅₂|5%|
|Soul Soil│靈魂土|1-3|⁴/₅₂|5%|
|Wither Rose│凋零玫瑰|1-3|⁸/₅₂|10%|
|Dried Ghast│乾癟幽靈|1|⁸/₅₂|10%|

Wither Fix

When the Datapack notices a Wither being trapped in Bedrock, it teleports the Wither to the nearest player

Wither Boss Fight Remastered

## Wither Remastered

The Minecraft Wither boss battle has been totally revamped to make it way exciting. This datapack turns the Wither into a Hard Boss with a bunch of combat phases, powerful attacks and cool visuals.

This datapack adds a variety of combat phases, powerful attacks and dramatic visuals to make battling the Wither impressive. You will have a time defeating this Wither. The Wither has **3 combat phases**, which kick in as its health drops. Each phase brings attacks, increased aggression. The Withers combat starts off tough. Gets even tougher.

## 🆕 What’s New in v1.2

– **Black Hole Collapse** – New ultimate ability that pulls players in and explodes
– **Combo Attacks** – Wither chains abilities for deadly combos
– **Smart AI** – Abilities react to player distance and movement
– **Near-Death Rage** – Triggers below 10% HP with speed and aggression boost
– **Better Visuals** – New aura, energy rings, phase changes, and effects
– **Sound Design** – Added charge-up, thunder, and impact sounds

## Features

### 3 Combat Phases

**Phase 1: 100%-50% HP**

The Wither starts by spawning skeleton minions to test your fighting skills.

**Phase 2: 50%-25% HP**

The Wither gets more aggressive moving faster. Lightning storms and debuff auras appear.

**Phase 3: Less than 25% HP**

The Wither goes into rage mode, unleashing attacks pulling players towards it and pulse waves.

### Wither Abilities

* **Wither Skeletons**: The Wither summons minions to fight alongside it.

* **Lightning Storm**: The Wither strikes players with bolts of lightning.

* **Debuff Aura**: The Wither slows down players movements.

* **Pull Vortex**: The Wither physically pulls players back to it.

* **Pulse Wave**: The Wither knocks players back with a wave.

* **Rage Burst**. The Wither unleashes an explosion effect with blindness.

### Visual Effects

* The Wither has a aura with particles.

* The Wither changes visually with each phase.

* The Wither has rotating energy rings surrounding it.

* The Wither has death effects when it dies.

### Rewards

The Wither drops a special **Wither Trophy**

![image](https://media.forgecdn.net/attachments/description/1495136/description_2f5c16a6-db7d-4017-be39-0558d03c3a26.png)

* +3 Attack Damage

* +5 Reach

## Installation

1. Download the datapack.

2. Move it to your worlds `datapacks` folder.

3. Type `/reload` in-game.

4. Summon the Wither.

## Compatibility

* This datapack works in singleplayer and multiplayer.

* It also works with other datapacks.

* It works with Minecraft 1.21.x

## Use Remastered Wither resourcepack for better experience.

## FAQ

**Q: How hard is this?**

A: It’s much harder than the vanilla Wither.

**Q: Can I make it harder/easier?**

A: For now the difficulty is fixed. Its meant to be tough but fair.

**Q: Is it compatible, with servers?**

A: Yes you can install it like any datapack.

**Q: Will it mess with my world?**

A: No it only affects the Wither. Your world is safe.

Witches Drop Blaze Powder

This pack tweaks what witches drop when killed in two ways:
1. It adds blaze powder as a possible drop.
2. It increases the number of glass bottles that may be dropped.

**Note:** If you are using this pack with Vanilla Tweaks’ More Mob Heads, make sure Witches Drop Blaze Powder is loaded _after_ More Mob Heads. Witches Drop Blaze Powder should be at the bottom of the list if you run the `/datapack list` command.

## License

This pack is available under a Creative Commons 4.0 Attribution-Noncommercial-ShareAlike (CC BY-NC-SA) license. You have permission to modify and share this pack under the following conditions:

1. You don’t use it to make money.
2. You give credit (by keeping credits.txt and not modifying the attribution advancements). If you publish the pack online or in a modpack, include a link back to the original Modrinth page.
3. You distribute your modified pack under the same CC-BY-NC-SA license.

Witcher (More RPG Classes)

# ![](https://media.forgecdn.net/attachments/1167/967/witcher_mod_banner-png.png)

# ⚔️Slay monsters like a Witcher!

***

 ![](https://fabricmc.net/)
![Curseforge](https://www.curseforge.com/minecraft/mc-mods/witcher-rpg-class)
![](https://discord.com/invite/AShKd5XrTu) ![](https://ko-fi.com/fichteee) ![](https://github.com/ProfessorFichte/Witcher-RPG-Class)

***

# **📂 Installation**

***

### **🚨Required Mods**

* Spell Engine
* More RPG Library
* Azure Lib Armor

### **👍Highly Recommended Mods**

* Better Combat
* The Conjunction of the Spheres

***

## **⚔️ Features**

This class is inspired by the Witcher Universe, mainly from the Witcher the Wild Hunt! Introducing many battle mechanics from the Witcher Universe!

**![](https://media.forgecdn.net/attachments/1369/893/witcher_class_showcase-png.png)**

### **✨Spells**

Make use of the new Witcher-Skills and Signs to make fighting and combat more fun, by equipping a Spell Book and unlocking all of its powerful spells!

To do it, find a Spell Binding Table in village Gazebos, or build your own (just don’t forget bookshelves around the Spell Binding Table).

To use the spell books: equip them and hold a weapon (vanilla, or even third party mods).

![](https://media.forgecdn.net/attachments/1369/829/witcher_spell_binding-png.png)

**Witcher Sign Manual**

Offers a huge range of different magical signs, that help you in different situations.

**![](https://media.forgecdn.net/attachments/1369/831/witcher_yrden_showcase-png.png)**

**Witcher Techniques**

Offers offensive fencing techniques, blocking arrows & attacks and dealing damage in a small area around you.

**![](https://media.forgecdn.net/attachments/1369/828/witcher_reflexes_showcase-png.png)**

**Master Witcher Book**

You also can craft the Master Witcher Spell Book to combine Signs & Fencing techniques

### **🤺Combat & Equipment**

* Craft and loot over 15+ new Witcher Swords!
* Silver-Swords are good for a sign build & strong against undead mobs
* Steel-Swords are good for a physical build and against human foes
* Some Rare Swords cant be crafted, you can only find them as loot in chests

![](https://media.forgecdn.net/attachments/1370/445/witcher_swords_showcase-png.png)

* Choose from 20+ armor sets and represent your favourite Witcher School
* Each Armor Set is good for a different play-style

![Witcher](https://media.forgecdn.net/attachments/1369/827/witcher_equipment_showcase-png.png)

* Upgrade your Witcher School Armor from the lowest rank to the grandmaster tier!
* Craft yourself a Witcher Medallion and pair it with your Grandmaster Armor to receive outstanding bonus effects!

![](https://media.forgecdn.net/attachments/1370/443/grandmaster_ursine-png.png)

**New Structures and Loot**

Find different structures on your journey, like Witcher graves and lost ruins, where you can find useful witcher gear in the chests.

![](https://media.forgecdn.net/attachments/1369/830/witcher_structure_showcase-png.png)

### **🪨⛏️New Ores and Metals**

* New Ores and metals can be found & crafted in the world!
* Steel can be obtained by smelting Iron Ingots in the blasting Furnace
* Silver Ore spawns in caves in Y: -30 – 42
* Dark Iron Ore spawns in caves in Y: -64 – 25
* Meteorite spawns in caves & above mountains in Y: 100 – 320
* Dark Steel Ingots can be crafted with, Steel- & Dark Iron Ingots & Netherite Scraps
* Meteorite Silver Ingots can be crafted with Silver- & Meteorite Ingots & Netherite Scraps

### **🧬 Attributes & Spell Schools**

* This Mod adds some new Spell Schools & related Attributes
* Sign-, Aard-, Axii-, Igni-, Quen- & Yrden Spell School
* General Sign intensity which increases the damage of all signs
* Sign Specific Intensity for Aard, Axii, Igni, Quen & Yrden which increase just their signs damage
* Adrenaline Gain, Increases the chance to get the adrenaline effect and increases its duration the higher your Adrenaline Attribute ist
* The Adrenaline Effect increases your attack damage and sign intensity and your sign crit perks
* Enchantments for Signs are also available

## Feel free to use this Mod in your Modpack, Video etc. If you want to give feedback about the mod or report bugs, feel free to join my Discord Server! 🙂

⚙️Configuration

 

  • Armor & Weapon bonuses:
  • _config/witcher_rpg/items.json
  • Loot Injections:
  • _config/witcher_rpg/loot.json
  • Status Effects:
  • config/witcher_rpg/effects.json

 

🤝Mod Compability

 

  • BetterEnd
  • BetterNether
  • Arsenal (RPG-Series)
  • Silver & Steel Ingot Crafting compat via tags:
  • data_witcher_rpg/tags/items/silver_ingots
  • data_witcher_rpg/tags/items/steel_ingots

 

🎥Showcases

Thanks to all content creators for showcasing my Mod😊!

 

🙌Credits

 

  • Andrzej Sapkowsk & CD Projekt Red for creating the Witcher Universe and bringing it to life
  • Deadelus for creating the amazing Spell Engine API
  • Sounds are modified versions of sounds from Witcher 2: Assassins of Kings, Witcher 3: Wild Hunt. All Rights belong to CD Projekt Red
  • Damienbrittan for creating the awesome Mod Banner
  • Emil for creating the Spell Textures
  • Animun4ik for creating all the armor related Assets
  • SirGaith for creating the Spell Book Textures
  • TenebrisMors for creating and sharing the Witcher BetterCombat Animations

 

***

### **🧙‍♂️Check out my other RPG themed Mods!**

![Archers Expansion](https://modrinth.com/mod/archers-expansion)
![Berserker](https://modrinth.com/mod/berserker-rpg-class)
![Elemental Wizards](https://modrinth.com/mod/elemental-wizards-rpg)
![Forcemaster](https://modrinth.com/mod/forcemaster-rpg-class)

***

### **Want to play more RPG content? Check out the RPG Series Mods created by Daedelus!**

![Archers](https://modrinth.com/mod/archers)
![Paladins](https://modrinth.com/mod/paladins-and-priests)
![Wizards](https://modrinth.com/mod/wizards)
![Rogues](https://modrinth.com/mod/rogues-and-warriors)
![Jewelry](https://modrinth.com/mod/jewelry)
![Relics](https://modrinth.com/mod/relics-rpg)
![Arsenal](https://modrinth.com/mod/arsenal-rpg-series)
![Armory](https://modrinth.com/mod/armory-rpg-series)
![Skill Tree](https://modrinth.com/mod/skill-tree)

***

### **Check out more RPG-Content created by other Spell Engine Dev’s**

![Anarchy](https://modrinth.com/mod/anarchy-rpg)
![Mercenaries and Artificers](https://www.curseforge.com/minecraft/mc-mods/mercenaries-and-artificers)
![Death Knigths](https://modrinth.com/mod/death-knights)

***

Wirenut

![Wirenut Banner](https://cdn.modrinth.com/data/cached_images/0d3af58609df18fafb3743419a33fd625c2de36d_0.webp)
The Wirenut modpack has been around for a number of years. Wirenut is a small comminity of gamers who enjoy playing games together.

We have been running Minecraft servers over the last 10+ years. After a number of years running various servers and a bit of a break. We are delighted to launch our Minecraft kitchen sink modpack on Modrinth.

Embark on a Minecraft adventure with Wirenut, an everyday kitchen sink style modpack designed to enhance every aspect of your gameplay. Whether you’re a builder, explorer, or tech enthusiast, Wirenut offers a diverse range of mods to suit your playstyle.
– **Innovative Technology:** Master advanced systems with mods like Applied Energistics 2, Mekanism, and Immersive Engineering. Automate processes, manage resources, and create complex machinery.
– **Expansive Exploration:** Discover breathtaking landscapes with Biomes O’ Plenty and navigate them effortlessly using JourneyMap.
– **Enhanced Gameplay:** Streamline your experience with mods like Roughly Enough Items (REI), Mouse Tweaks, and Inventory Essentials.
– **Dynamic Playstyles:** Dive into intricate mechanics with Integrated Dynamics and Modern Industrialization, or collaborate with friends using Odyssey Guilds and Odyssey Claims.
– **Creative Building:** Add flair to your creations with Rechiseled and Fusion, transforming your builds into works of art.

Wirenut is designed for both client and server environments, ensuring compatibility and a seamless multiplayer experience. Whether you’re automating factories, exploring new biomes, or crafting architectural masterpieces, Wirenut empowers you to redefine your Minecraft journey.

Wireless Redstone


Wireless Redstone

Wireless Redstone adds Redstone components to Minecraft, allowing Redstone components to be controlled remotely. The concept works like any transceiver functionality.

Transmitter and receiver blocks behave in a lazy-loaded manner with respect to redstone updates in unloaded chunks. This means that unloaded chunks will not be actively loaded to make the redstone update, but as soon as the receiver is loaded, its redstone state will be updated to match that of its corresponding transmitter.

**New**:

– P2P Transmitters and Receivers, added with version 1.2.0

Currently wireless redstone is dimensional but this might change in the future.

## Content

### Redstone Transmitter & Receiver




The **Redstone Transmitter** transmits a signal to the Redstone Network when it is turned on by a Redstone signal and sets all receivers on the same frequency to high as well. If there is more than one transmitter transmitting on the same frequency, all receivers on that frequency will be high as long as at least one transmitter on that frequency is on. This block can be right-clicked to set the frequency.

The **Redstone Receiver** will output a Redstone signal of 15 as long as there is at least one active transmitter on the same frequency. This block can be right-clicked to set the frequency.

### P2P Transmitter & Receiver




In addition to the classic frequency based transmitter and receiver pair, there are now P2P transmitters and receivers. Instead of “connecting” them via a frequency, they are **directly** connected with the help of the [Linker](#Linker), thus the name P2P (point to point). This means that there *cannot* be any frequency clashes with other players. But you can only connect one transmitter to one receiver and vice versa.

These components have two block states:

– `powered`: Indicating whether the block is being powered (transmitter) or powers something (receiver)
– `linked`: Indicating if the block is linked with its counterpart. This property can be tested for by using a comparator. It will output redstone power of 15 if linked, and 0 otherwise.

Once the link between a transmitter and receiver pair is established, the `linked` property changes accordingly and redstone changes on the transmitter are reflected by the connected receiver. In case one of the two blocks gets destroyed or relinked to another block, the link of its counterpart is terminated.

There is however a unique catch to the `linked` property. Once a linked p2p block gets unloaded it will visually be unlinked from its counterpart. The redstone state stays the same and the actual link between them is still stored and re-established once they are both loaded again. In case the other block gets destroyed or re-linked in the meantime the block will unlink completely as soon as it tries to connect to the other block again (meaning both must be loaded). This behavior can for example be used detect if certain chunks are loaded or unloaded. I’d like to see what you can come
up with using this feature.

### Remote


Remote off/on

The **Remote** is the item form of the Transmitter, while holding right-click the remote signal goes high. But it comes with the addition of being able to copy the frequency of a Transmitter or a Receiver by sneaking and right-clicking it. By sneaking and right-clicking the remote (not on a transmitter/receiver), you can set the frequency through the GUI.

### Frequency Tool


Frequency Tool

The **Frequency Tool** is a handy tool that makes it easy for you to take a frequency and set multiple transmitters and/or receivers to the same frequency. When holding it in your hand you can copy a frequency into the Frequency Tool by sneaking and right-clicking on a transmitter or receivers. To copy the now-stored frequency, simply right-click either a transmitter or receiver. By sneaking and right-clicking the frequency tool (not on a transmitter/receiver), you can set the frequency through the GUI.

### Frequency Sniffer


Frequency Sniffer

The **Frequency Sniffer** can be used as a tool to find active transmitters on a given frequency. As with other frequency tools too you can set the frequency either manually over the gui or copying it from a transmitter/receiver. When you right-click the sniffer tool all active transmitters on the set frequency within range are highlighted with a wireframe around the transmitter block. There is also a chat message that tells you where all the active transmitters are located at by showing the block position. If you are an admin/op, you can also click on the block position to teleport there. See example in the screenshot section. You can also change the highlight color in the configs!

### Linker


Linker

You use the **Linker** to link a **P2P Transmitter** and a **P2P Receiver** together. By sneaking and right-clicking on a block you select this block for linkage. The selected block is highlighted and can be seen through other blocks, the position of it can also be seen in the tooltip of the Linker item. The color of this highlight can be adjusted in the configs. To complete the link, simply right-click the blocks counterpart and you are done.

### Circuit


Circuit

The **Circuit** is for crafting purposes only.

## GUIs

**Note**: If you press `Shift` in the Frequency GUI, all values to change the frequency will be multiplied by 100 (so you can add/subtract 100 and 1000) or you can just type in your desired frequency manually. You can also change the color of the frequency display on a receiver/transmitter in the Configs. The same goes for highlighting with the Frequency Sniffer!

## Version & Loader Compatibility

In general Wireless Redstone *should* always be compatible between mod loaders. Meaning you can enter a world you began with **Forge** and later switch to **Fabric** and everything *should* still work with Wireless Redstone. The same is true for Minecraft versions. Newer versions of Minecraft and the mod *should* always be backwards compatible with older ones. That being said, always make a backup of your world before switching loaders or versions and open an issue if something of Wireless Redstone isn’t working anymore.

Wireless Chargers

![Wireless Chargers](https://imgur.com/IcSE2zA.png)

**Wireless Chargers** adds chargers which can **charge nearby blocks** and **players!** A charger’s **effective area can be highlighted** with a toggle.

![Separator](https://imgur.com/dxTTsPC.png)

### Basic Wireless Player Charger Basic Wireless Player Charger
– Charges players’ items in a 9x9x9 area
– Charges at 50 FE/t per player

### Advanced Wireless Player Charger Advanced Wireless Player Charger
– Charges players’ items in a 13x13x13 area
– Charges at 200 FE/t per player

### Basic Wireless Block Charger Basic Wireless Block Charger
– Charges blocks in a 5x5x5 area
– Charges at 50 FE/t per block

### Advanced Wireless Block Charger Advanced Wireless Block Charger
– Charges blocks in a 7x7x7 area
– Charges at 200 FE/t per block

![Separator](https://imgur.com/dxTTsPC.png)

### FAQ
**Can I use your mod in my modpack?**
Yes, feel free to use my mod in your modpack

![Separator](https://imgur.com/dxTTsPC.png)

### Discord
For future content, upcoming mods, and discussion, feel free to join the SuperMartijn642 discord server!

![Separator](https://imgur.com/dxTTsPC.png)

Winterly

## About

Winterly is a Minecraft mod for fabric loader. The mod is revolving around winter and holiday themed things. This simple mod will add some decorations that you can build with and cosmetics that you can wear. For example, the Santa hat or presents under the Christmas tree. This project participated in WinterJam 2021.

Fancy title by TheSamir02

![Discord Server](https://discord.gg/DcemWeskeZ)
![CurseForge Page](https://www.curseforge.com/minecraft/mc-mods/winterly)

![Winterly Title](https://cdn.modrinth.com/data/cached_images/2fae6352cc362754f5332921ded32fd81a496f2d.png)

![Preview](https://cdn.modrinth.com/data/cached_images/6f0d4504bfe0132492a351739e62226ae011dabb.png)

Winterlands

modrinth-gallery
website
NeoForge
BSD-3-Clause

# Winterlands
A cozy winter-and-Christmas flavored NeoForge 1.21.1 pack that started as a friends-only world. It’s tuned for that perfect seasonal Minecraft phase: frosty landscapes, festive decorations, new Worldgen, and enough performance mods to stay smooth.

## Why You’ll Love It
– Winter ambience that feels festive without overwhelming every biome.
– Builder-friendly tools, decorative blocks, and exploration hooks that reward wandering and screenshotting.
– Survival-friendly balance: light progression, QoL mods, and accessibility tweaks for comfy long sessions.
– Multiplayer-ready curation with carefully integrated holiday features.

## Credits, Permissions & Attribution
All licensing, permissions, and proof screenshots:
– **https://winterlands.zacklack.de/licensing/**

Click to expand attribution links

### **Attribution Required**
These mods were obtained from CurseForge and require a link back to their original project page:
– **Christmas Culinary and Decorations**
https://www.curseforge.com/minecraft/mc-mods/christmas-culinary-desires-decorations

### **Mods Included With Explicit Permission from Authors**
Screenshots of the permission confirmations are available on:
https://winterlands.zacklack.de/licensing/

– **Farmer’s Delight Christmas Edition** (permission granted directly)
Author: ThePoupyBuTers
Original CurseForge page:
https://www.curseforge.com/minecraft/mc-mods/christmas-delight

– **Christmas Music Discs** (permission granted directly)
Author: ThePoupyBuTers
Original CurseForge page:
https://www.curseforge.com/minecraft/mc-mods/christmas-music-discs

– **Mama’s Merrymaking** (permission granted; license changed to MIT)
Author: Mama_Michelle
Original CurseForge page:
https://www.curseforge.com/minecraft/mc-mods/maidens-merry-making

– **Herbs & Harvest** (dependency of Merrymaking, permission confirmed)
Author: Mama_Michelle
Original CurseForge page:
https://www.curseforge.com/minecraft/mc-mods/mamas-herbs-and-harvest

## Notes for Server Admins
– Match the client stack: **Minecraft 1.21.1 + NeoForge 21.1.215**
– Remove anything on the server-incompatible list before launch:
https://github.com/Zzackllack/Winterlands/blob/main/modpack/scripts/server/incompatible-mods.md
– Keep bundled datapacks intact when copying to your server (see `config/paxi/datapacks`) so world tweaks load correctly.

### ℹ️ **Version Notice**

Releases before Winterlands 0.131.8 (Alpha) are no longer available on Modrinth.
This is due to licensing issues identified in 0.131.7 Alpha, where a mod (“fastboot”) had to be removed because it was no longer permitted for redistribution on Modrinth, the mod itself is no longer available on modrinth.
These earlier versions remain documented in the repository but cannot be hosted here.