Nek’s Command Maker (Server Edition)

If you were wondering, yes I did change the icon.

This is the **server edition** of Command Maker. Click [here](https://modrinth.com/mod/command-maker-client) to see the Client Edition. ( visit [legacy download page](https://commandmakerwiki.lucasgeitgey.com/downloadClient.html) for CMDMaker Client Edition Download Page if you got a 404 error for the other link.)


# 📦 Nek’s Command Maker Server Edition

A lightweight Minecraft mod that lets you define custom commands using aliases—perfect for server scripting, modpacks, or ritual triggers. No external files, no dependencies beyond Fabric API.


## How to download and install

https://commandmakerwiki.lucasgeitgey.com/install-video.html


### 🔧 Features
– Add commands dynamically via in-game chat
– Reload config without restarting
– Fully JSON-driven and vanilla-compatible

### 📝 Usage

Use `/addcommand` to manage your custom commands:

“`bash
/addcommand add
“`
Adds a new alias that runs the specified command.

“`bash
/addcommand del
“`
Deletes the alias and its associated command.

“`bash
/addcommand reload
“`
Reloads the config file and updates all aliases.
Visit the [**wiki**](https://diamondstar-mods.github.io/Minecraft-Command-Maker/) for more information.

### 📁 Config Format

Commands are stored in a simple JSON file (modid_alieses.json) like:

“`json
{
“crashme”: “kill @s”,
“greet”: “say Hello, world!”
}
“`

### 🧪 Example

“`bash
/addcommand add crashme kill @s
/addcommand add greet say Hello, world!
“`

Then just run `/crashme` or `/greet` in chat!

## Telemetry Data

Every time you start the game with the mod, a HTTP request is sent to commandmakerwiki.lucasgeitgey.com /redirects/telemetry.html. to Opt-Out, set ‘send-telementry’ to ‘false’ in telemetry.yml. The data sent is a HTTP GET request, to see how many people use the mod.
_Note: Telementry Data has been removed in 2.3.5_


## Downloading Functions

You can use /cmd downloadfunction to download functions.
You can see the function list, and request to add new ones [here.](https://github.com/Diamondstar-Mods/Minecraft-Command-Maker/tree/26.1/docs/cdn/functions)

🛠️ This is my first time making a Minecraft mod, so there may be bugs or quirks. If you find any issues, feel free to report them!


**If you would like to make a feature request, please visit [here](https://github.com/Diamondstar-Mods/Minecraft-Command-Maker/discussions/1).**

**If you would like to make a bug report, please visit [here](https://github.com/Diamondstar-Mods/Minecraft-Command-Maker/issues/new).**

**If you would like to otherwise make a comment please visit [here](https://github.com/Diamondstar-Mods/Minecraft-Command-Maker/discussions/4)**

[![build](https://github.com/Diamondstar-Mods/Minecraft-Command-Maker/actions/workflows/build.yml/badge.svg)](https://github.com/Diamondstar-Mods/Minecraft-Command-Maker/actions/workflows/build.yml)
![Dont ask for forge or ill steal your kneecaps](https://cdn.modrinth.com/data/cached_images/6277c08394b765898482a906b1fe6c0ca90d28be.png)

Classic Caves

Reverses release 1.7.2’s cave changes, bringing them back to their former
glory.

– Increases cave frequency
– Increases mineshaft chance
– Reduces max dungeon placement height
– Reverts ravine curvature

All this makes the underground nearly identical to 1.6.4.

Better Than Wolves: CE

![BTW Banner](https://raw.githubusercontent.com/BTW-Community/BTW-Public/main/branding/banner-ultra-high-res.png)
# 🚷 Better Than Wolves – Community Edition 🚷

This is a continuation of FlowerChild’s Better than Wolves total conversion Minecraft mod. Its aim is to both recapture the feeling of that first time you played Minecraft, hiding in a dark hole on your first night with monsters all around, as well as extending gameplay by creating a deep tech tree that lets you slowly master your surroundings, as you craft windmills, kilns and crucibles and eventually reach steel production.

[![Chat with us on Discord](https://img.shields.io/discord/252863009590870017?style=for-the-badge&color=0098DB&label=Discord&logo=discord&logoColor=0098DB)](https://discord.btwce.com/) [![Visit our website](https://img.shields.io/badge/Wiki-btwce%2Ecom-fd1e32?style=for-the-badge&logo=data:image/png;base64,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)](https://wiki.btwce.com) [![Star us on Github](https://img.shields.io/badge/dynamic/json?style=for-the-badge&logo=github&label=GitHub&color=white&url=https%3A%2F%2Fapi.github.com%2Frepos%2FBTW-Community%2FBTW-Public&query=%24.stargazers_count&suffix=%20stars)](https://github.com/BTW-Community/BTW-Public)

[![Legacy Fabric](https://img.shields.io/badge/Mod%20Loader-Legacy%20Fabric-lightyellow?style=for-the-badge&logo=data:image/png;base64,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)](https://legacyfabric.net/) [![Follow us on Modrinth](https://img.shields.io/badge/dynamic/json?style=for-the-badge&color=158000&label=Downloads&prefix=+%20&query=downloads&url=https://api.modrinth.com/v2/project/PiC4CKoa&logo=modrinth)](https://modrinth.com/project/btwce)

We were informed that FlowerChild, the original author of BTW from 2011-2020, passed away in 2024. He was a retired veteran from the game industry who saw, like we all did, the incredible potential that this new little game called Minecraft had. He spent a decade refining his vision, applying everything he knew about game design, and teaching us along the way. He was a phenomenal game designer, and gave so much of his knowledge and humor back to the community.

Let us remember FlowerChild for the inspiration he was and the community he built. His spirit will forever be a part of our shared journey.

# 🗜️ Installation

**This mod does not work with Modrinth launcher, we cannot fix that on our end, request Modrinth to support Legacy Fabric mods.**

Please [visit the wiki for instructions](https://wiki.btwce.com/view/Installation) on how to install with supported launchers.

## 🐺 What is Better Than Wolves?

Better Than Wolves is a “total conversion”. This differs from most mods that you are probably used to in that it changes many of the rules of play to provide a richer experience, rather than just adding in new stuff. What makes it special however, is that it always attempts to do so in a way that retains the original spirit of the game, perhaps even more so than the newer official releases.

It focuses both on challenging survival play, and player creativity in terms of never providing “magic block” solutions to in game problems. Instead, it provides basic tools and leaves it to the player to figure out how to use them to get the job done.

In short, Better Than Wolves is a vision of what Minecraft could have been, designed by very serious players, for other like minded individuals.

## 🌐 What Does Community Edition Mean?

Community Edition is the successor to FlowerChild’s original mod. It is a direct continuation using FC’s source code, developed by the community, and following FC’s original vision for the mod. CE aims to modernize BTW, finish the systems left unfinished by FC, fix many bugs, and even add new features.

## 📝 License

Better Than Wolves and its source code are made freely available under the creative commons attribution license:

[Attribution 4.0 International (CC BY 4.0)](https://creativecommons.org/licenses/by/4.0/)

A note from FlowerChild about licensing:

> You are free to modify and redistribute portions of BTW and its code as you wish, but I (FlowerChild) would appreciate acknowledgment if you do so. Keep in mind however that parts of BTW may be based on modified versions of Mojang’s code and assets, and it is left to anyone redistributing portions of BTW to make sure they are appropriately considering Mojang’s intellectual property and licensing as well.

## 🔗 Links

* [Installation](https://wiki.btwce.com/view/Installation)
* [Report a bug](https://github.com/BTW-Community/BTW-Public/issues)
* [MCForum Thread](https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/3117153-1-5-2-better-than-wolves-community-edition-v1-0-1)
* [Discord](https://discord.btwce.com/) — [Wiki](https://wiki.btwce.com/)
* [Original Wolves Are a Bad Idea Thread](https://www.minecraftforum.net/forums/minecraft-java-edition/survival-mode/220651-notch-wolves-are-a-bad-idea)
* [Original Better Than Wolves Thread](https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1272992-better-than-wolves-total-conversion)

## 💜 A word of gratitude

The Community Edition team would like to express its gratitude to all the people that have kept this community alive all these years:
– **FlowerChild**, for making BTW, may you rest in peace
– **Dawnraider**, for spearheading the Community Edition effort
– **Zhil**, for organizing the extended community
– **Hiracho**, for contributing significant work on design, features, and bugfixes
– **Arminias**, for contributing architectural upgrades such as moving to fabric
– **Bagel**, for porting over several major features
– **Battosay**, for his tireless work on the wiki
– **Sargunster**, for keeping the forums and wiki online all these years
– **Sarudak**, for moderating the forums
– **Professor Ion**, for hosting all our multiplayer servers

We’d also like to thank all the people that have provided contributions to BTW over the years, we couldn’t do this without you.

[BTW Addon] Gloomy Hostile

A world on Hostile difficulty will have effects on progression milestones:
– Post-Nether: All nights are gloom, and moon is eternally new. Endermen can pickup (falling) netherrack and burning nethercoal torches (unlit ones won’t get picked up).
– Post-Wither: All days are much darker (and blots the sun).
– Post-Dragon: Reverts all side-effects, unless configured otherwise.

You can optionally challenge yourself with World Challenge Level configuration.

Brigo

brigo thumbnail

[![modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/modrinth_vector.svg)](https://modrinth.com/mod/brigo)
[![curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_vector.svg)](https://www.curseforge.com/minecraft/mc-mods/brigo)
[![github](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/github_vector.svg)](https://github.com/xhyrom/brigo)

![fabric](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/fabric_vector.svg)
![forge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/forge_vector.svg)

[![ko-fi](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/donate/kofi-singular-alt_vector.svg)](https://ko-fi.com/xhyrom)

**Brigo** brings modern Brigadier-style command suggestions and autocomplete to legacy Minecraft versions.

## What is brigo?

Brigo is a mod that brings Brigadier-style command suggestions, syntax highlighting, and argument previews to older Minecraft versions.
It works on the **client side** to improve the command UI on most servers, but can also be installed **server-side** to provide deeper integration, such as custom command trees and better suggestion accuracy.

## How do I use it?

Brigo works out of the box on most legacy servers, but installing it on both client and server provides the best experience.

[BTW Addon] Botania: Better than Wolves Edition (Unnoficial)

# Botania: BTW edition (Unofficial)
An *unofficial* port and altercation of Botania to [Better Than Wolves: CE](https://modrinth.com/mod/btwce). Requires [Legacy Fabric API](https://modrinth.com/mod/legacy-fabric-api) as well as [Legacy Fabric API BTW fixes](https://modrinth.com/mod/legacy-fabric-api-fixes-btw).
If you’re very lost, and looking for the official Botania, click [here](https://modrinth.com/mod/botania)!
## What is it?
To quote the official Botania Page,
> Botania is a tech mod themed around natural magic. Gameplay is centered around creating magical flowers and devices using Mana, the power of the earth.
> The mod focuses on automation, but without elements that make it feel grindy– systems can be thought out and designed, rather than built blindly from blueprints in [EMI] or a wiki.

## Okay, but what about this version?
Botania: BTW edition is a port of the 1.7 version of botania to 1.6.4 BTW:CE, with (planned) tight integration with BTW’s core progression, with recipes tweaked to prevent sequence breaking everything. Furthermore, custom content is planned, so even those with prior exprience to Botania will see something new!

## Here be dragons!

Please note that this addon is still in alpha! There might be bugs, things that are not implemented, and crashes! Please don’t use this in a world that you care about (yet!)! Report any issues you discover on the issue tracker or discord. In addition, this addon *will* have more dependencies in the future! Be prepared. Or don’t, I can’t exactly stop you.

## Credits
– Vazkii, the creator of Botania: Of course, none of this would be possible without him. Huge shoutout to him and all the wonderful people who have worked on Botania over the years.
– The Forge team: This mod (currently, its planned to seperate that out) utilizes and shims a sizable chunk of the MinecraftForge API. Thanks to all the contributors of Forge (around 1.7 especially)!
– My fellow BTW:CE team members: For being awesome, and giving me motivation to continue doing ~~cursed ports~~ cool projects

Blueprints BTA

### This mod is for Better Than Adventure – it will _not_ work for vanilla Minecraft!

A completely client-side mod which you can use on unmodded/vanilla servers to design your builds freely before you actually build them.

– Press V to enter/exit design mode, which gives you flight and a creative-like inventory.
– Press G to access the Blueprints menu.
– Press H to toggle Shuffle, which randomly places a block from your hotbar.
– Press X to toggle Interaction Mode between “Fulfill” and “Passthrough”

All keybinds are configurable in the vanilla keybinds section of the pause menu.

“`
Credit to soupAmng & HobbleRox for the logo! Love you guys!
“`

Block Helper

# Block Helper

A direct WAILA port for old versions of Minecraft, with almost the same API and many, many additional fixes!

## Download

[**Download on CurseForge**](https://www.curseforge.com/minecraft/mc-mods/block-helper)

[**Download on Modrinth**](https://modrinth.com/mod/block-helper) (More versions are available here)

### Fixers

Some Minecraft versions have bugs. That’s normal. In order to fix some of them, you can install the following fixers:

– [Class Loader Fixer](https://modrinth.com/mod/class-loader-fixer)
– [Font Fixer](https://modrinth.com/mod/font-fixer)

## Old source code

This repository hosts the source code for BlockHelper versions 2.x and onwards.
The source code for older versions (0.x and 1.x), has moved [here](https://github.com/ThexXTURBOXx/BlockHelper-old).

## Installation

### Forge (all versions) / ModLoaderMP (≤ 1.2.3)

#### Client

Just drop the mod into the `mods` folder. Done! 🙂

#### Server

If you are running a server on MC 1.3.x or newer, just copy the Block Helper jar file into the `mods` folder.

On older versions, you need to download the dedicated server build of the mod.
It can be found under “Additional files” both on Modrinth and CurseForge.
In MC b1.5_02 and older, you need to copy all the files from this jar into the server jar.
In all newer versions, it is sufficient to just copy the jar file into the `mods` folder.

#### MCPC+/Cauldron/Bukkit

If you are running a server on MC 1.3.x or newer, just copy the Block Helper jar file into the `mods` folder.

On older versions, you need to download the dedicated Bukkit/MCPC+ build of the mod.
It can be found under “Additional files” both on Modrinth and CurseForge.
In MC b1.7.3 and older, you need to copy all the files from this jar into the Bukkit jar.
In all newer versions, it is sufficient to just copy the jar file into the `mods` folder.

### Fabric

Drop the mod into the `mods` folder and install [Apron](https://github.com/BetterThanUpdates/Apron) or [BetaLoader](https://github.com/paulevsGitch/BetaLoader) (for b1.7.3)
or [Fabricated Forge](https://github.com/arthurbambou/Fabricated-Legacy-Forge) (for 1.3.2+).

## Features

### Mod Compatibility

Next to Vanilla blocks, integration modules for the following mods are in place (list updated only irregularly!):
– Advanced Machines
– Advanced Solar Panels
– Applied Energistics 1
– Barrels
– BuildCraft 2 and 3
– ChickenChunks
– Ender Storage
– Equivalent Exchange 1, 2 and 3
– Factorization
– Falling Meteors
– Flora & Soma / Natura
– Forestry
– Forge Multipart
– GregTech
– IC²
– Immibis’s Microblocks
– IndustrialCraft
– InfiCraft
– NEI
– Pam’s Mods
– Project Zulu
– Railcraft
– Red Power
– Thaumcraft
– Thermal Expansion
– Total Panels
– Twilight Forest

Some of these mods still host downloads to this day.
If you cannot find downloads for some of these,
chances are that they are still downloadable via [MCModArchive](https://mcmodarchive.femtopedia.de/).

### API

Block Helper features WAILA’s API (with minimal changes) from version 2.x onwards.
Since there are many resources online on how to use the API, I will keep this as simple as possible here and just list a few “good” examples:
– [Block Helper’s own plugins](https://github.com/ThexXTURBOXx/BlockHelper/tree/1.5.2/src/main/java/mcp/mobius/waila/addons)
– [BlockHelperAddons](https://github.com/VintageModsReforged/BlockHelperAddons)

Just try to follow these examples and you will succeed. To safely register your plugin, use the code snippet from the
JavaDoc of the `mod_BlockHelper#registerPlugin` function.

### Other features

Yes, Block Helper has a few additional features and integrations you probably have not seen before 🙂
On the Modrinth and CurseForge page, there are a few images of most of these features in action!
_Please note that not every feature is available for every Minecraft version due to modding limitations._

#### NEI/AMI/HMI integration

– Two new keybinds (default: NUM3 and NUM4), which show all the recipes for or using the
block currently looked at
– Show the mod an item is from in the item’s tooltip [this also works without NEI/AMI/HMI in Apron]
– Another keybind specific for NEI (default: I), which shows all the applicable enchantments for the
currently highlighted item in the inventory

#### World Overlays

Just like NEI in MC 1.4.7 and onwards, Block Helper features a light level overlay and chunk border overlay. The default
keybinds for these are F7 and F9, respectively.

## Source Code

Block Helper is being developed for:
– [a1.2.6](https://github.com/ThexXTURBOXx/BlockHelper/tree/a1.2.6)
– [b1.1_01/b1.1_02](https://github.com/ThexXTURBOXx/BlockHelper/tree/b1.1_02)
– [b1.2_02](https://github.com/ThexXTURBOXx/BlockHelper/tree/b1.2_02)
– [b1.3_01](https://github.com/ThexXTURBOXx/BlockHelper/tree/b1.3_01)
– [b1.4_01](https://github.com/ThexXTURBOXx/BlockHelper/tree/b1.4_01)
– [b1.5/b1.5_01](https://github.com/ThexXTURBOXx/BlockHelper/tree/b1.5_01)
– [b1.6.5/b1.6.6](https://github.com/ThexXTURBOXx/BlockHelper/tree/b1.6.6)
– [b1.7-b1.7.3](https://github.com/ThexXTURBOXx/BlockHelper/tree/b1.7.3)
– [b1.8/b1.8.1](https://github.com/ThexXTURBOXx/BlockHelper/tree/b1.8.1)
– [b1.9p5](https://github.com/ThexXTURBOXx/BlockHelper/tree/b1.9p5)
– [1.0/1.0.1](https://github.com/ThexXTURBOXx/BlockHelper/tree/1.0)
– [1.1](https://github.com/ThexXTURBOXx/BlockHelper/tree/1.1)
– [1.2.3](https://github.com/ThexXTURBOXx/BlockHelper/tree/1.2.3)
– [1.2.4/1.2.5](https://github.com/ThexXTURBOXx/BlockHelper/tree/1.2.5)
– [1.3.2](https://github.com/ThexXTURBOXx/BlockHelper/tree/1.3.2)
– [1.4](https://github.com/ThexXTURBOXx/BlockHelper/tree/1.4)
– [1.4.1/1.4.2](https://github.com/ThexXTURBOXx/BlockHelper/tree/1.4.2)
– [1.4.3](https://github.com/ThexXTURBOXx/BlockHelper/tree/1.4.3)
– [1.4.4/1.4.5](https://github.com/ThexXTURBOXx/BlockHelper/tree/1.4.5)
– [1.4.6/1.4.7](https://github.com/ThexXTURBOXx/BlockHelper/tree/1.4.7)
– [1.5.x](https://github.com/ThexXTURBOXx/BlockHelper/tree/1.5.2)

Better Doors

A legacy fabric mod that makes handling of wood and iron doors more comfortable. It provides you with the same behavior for crafting and inventory use as has been in the game since version 1.8.

– crafting yields three wood or iron doors instead of one
– you can now stack wood and iron doors up to 64 per stack

Agenta

# Agenta

A authserver and skin fix for legacy versions of minecraft.

# Compatibility

Requires Java 7. (In theory this can be built for Java 5, but I lack the build tools required for that.)
If running this on Java 12 and newer, please add the following JVM argument: `–add-exports java.base/sun.net.www.protocol.http=ALL-UNNAMED`

1. As a mod: The same Jar will run on forge, bukkit and Risugami’s modloader for Minecaft versions Alpha 1.0.4 to Minecraft release 1.7.10 (These are merely the versions I tested)
2. As a JavaAgent: Add the following JVM argument: `-javaagent:{path}/agent.jar` (replace path with the location of the agent.jar)
3. Inline/static: In this setup, Agenta is essentially taking over the role of Launching minecraft. Add the following JVM argument and change out `{mainClass}` as needed depending on which minecraft version you are launching: `-Dagenta.main.class={mainClass}`
4. As a Bukkit plugin (Tested with bukkit for Minecraft Beta 1.2_01)

# JVM/Congig settings

Non of these are needed to launch Agenta. The available contexts are
“*” => ALL
“static” => When Agenta is launched as the main class with the expectation of chainloading another class manually.
“config” => Only appears in the config file.

Context property Argument description
* agenta.assets.fml -Dagenta.assets.fml={value} A link to an archive Agenta should forward legacy forge download requests to
* agenta.assets.index -Dagenta.assets.index={value} The URL for the asset index Agenta should use as a base
* agenta.assets.routing -Dagenta.assets.routing=true Should agenta reroute requests the mojang’s asset servers? (default: “true”)
* agenta.assets.url -Dagenta.assets.url={value} The URL for the resource server Agenta should pull assets from
* agenta.prt.color -Dagenta.prt.color=false Pass the value ‘false’ to disable colour printing.
* agenta.prt.debug -Dagenta.prt.debug=false Should agenta show debug messages?
* agenta.save.file -Dagenta.save.file=saves.json When handling saving for certain versions of old Minecraft that relied on long dead mojang endpoints, what should agenta call the save file? (default: “saves.json”)
* agenta.skin.resize -Dagenta.skin.resize=true Should agenta try to resize skins from 64×64 to 64×32 for better compatibility? (default: “true”)
* agenta.skin.merge -Dagenta.skin.merge=true Should Agenta take multi layered skins and attempt to flatten the layers down? (default: “true”)
* agenta.skin.cache -Dagenta.skin.cache=true Should agenta cache skin lookups? (default: “true”)
config agenta.config.version The version of agenta that generated a set config file. Will be used to detect if agenta should upgrade a set config file
static agenta.main.class -Dagenta.main.class={value} The class Agenta should try to load next when running in static/inline mode

# Fixes

– Skin support for pre 1.7.10 versions
– Cape support for pre 1.7.10 versions
– Sound for versions of the game that predate 1.6
– World savings for certain pre-alpha builds (experimental)
– Forge 1.5.2 being unable to fetch it’s library files (experimental)

# Note

– The same jar will work for almost every version of minecraft that predates Release 1.8
– Any miscellaneous fabric based modloader _should_ be supported.
– NilLoader can load Agenta. (Agenta doesn’t meet the criteria of a [NilLoader mod](https://git.sleeping.town/Nil/NilLoader#:~:text=A%20NilLoader%20mod%20includes%20a%20complete%20copy%20of%20NilLoader%20within%20itself))
– Some ancient versions of Forge/modloader may require you to load Agenta as a jar mod.
– LiteLoader inforces compatibility checks and so can never be fully supported