White Noise
Transform Minecraft into a glitchy, corrupted dimension. White Noise applies a chromatic aberration and visual distortion effect to your world, creating an aesthetic reminiscent of VHS corruption, broken signals, and digital artifacts.
Perfect for liminal space builds, experimental art projects, and unique screenshots. The shader creates wave-like interference patterns and RGB color splitting across all blocks while preserving texture details and lighting.
White & Black Shader
This is the inverted version of my 100% [Black & White](https://modrinth.com/shader/black-white-shader) shader.
The shader can look ugly, but you have chosen it !
Preview

Want the origina version ?
click [here](https://modrinth.com/shader/black-white-shader) !
WEM – White Entities Mask
Turns all entities completely white, allowing for overlaying screenshots later and easily masking out entities.
Wavy World
this is a wacky very customizeable shader that allows you to make a ton of diffrent waves it is insanely reccomended to open up the settings and play around in there
SETTINGS:
There are 3 subcategories Out X,Out Y and Out Z each one is a direction and each one decides where will the block move there are 8 Options in each one:
Enabled: Enable/Disable this subcategorie
Speed: Speed of the wave
Dead Zone: calm zone around the player
Falloff: The higher the number the lower the waves
Scale: the farther away the wave the longer it is
Bumps Or Divots: Whether to show bumps, divots, or both
Offset: Offset the cycle of the waves
Length: Only works when scale is off Makes it that everywhere has the same length wave
Y: Make waves go in Y/Y- Direction
X: Make waves go in X/X- Direction
Z: Make waves go in X/X- Direction
Water Shader Alpha
# Water Shader Alpha

## About
The Water Shader Mod is an old mod created by Necrowizzard and later updated by Superbomb17 that features reflections, refractions, and waving water. This shaderpack is a complete rewrite of the original water shader mod and updates it to a shaderpack compatible with Iris for Minecraft 1.20+. This new shader is more stable, suffers fewer bugs, and fixes issues from the original mod.
Warped Memory
– ## 🎞️ Warped Memory
> **Warped Memory** – is a shader that gives the game a dark, distorted atmosphere with the effect of an old VHS tape. It is inspired by the style of “_Bendy and the Dark Revival_” and is great for creating creepy screenshots or just playing with a horror-effect.
– ## ✨ What does a shader do?
> – 📼 Gives the picture the effect of an old VHS tape with noise, interference and distortion;
> – 🎨 Makes colors dull and slightly faded, like old film;
> – 🖼️ Adds split image and glitches as if the recording is corrupted;
> – 🧩 Makes the image slightly blurred and “shaky” as if it were a recording from a damaged film.
– ### ℹ️ How was the shader created?
> I partially used AI to generate the code, but then rewrote it manually to achieve the desired effect 🫠.
– ## 🛠️ Do you have any ideas or have you found a bug?
> Then – welcome to my **[Discord server](https://discord.gg/MTrpNxymZe)**.
Vulkanite Demo Pack
# Vulkanite Demo Pack
This is a demo shaderpack for https://modrinth.com/mod/vulkanite-mod. It needs an RT capable GPU (10 series and up on Nvidia, 6000 series and up on AMD).
## Warning
This pack is only a demo, meaning it’s not really intended for gameplay purposes, but as a future reference for developers and a technical showcase. Please don’t report issues related to the look of the pack.
You _have to_ use a PBR capable resourcepack, otherwise the shader won’t work properly.
## Features
The following features were implemented
– Path traced lighting with configurable bounce amounts
– Reprojection and Infinite standby accumulation options
– Rudimentary PBR texture support
– (Bad) auto exposure
– Water reflection, refraction and fog support
## Contributions are welcome
VTXS Screen Space Demo

The VTXS project was born to challenge the modern graphics trend of smearing everything with TAA and upscaling. The philosophy behind VTXS is that everything stays perfectly sharp, regardless of camera speed.
## Screen Space Demo
This shader introduces a lighting system developed exclusively for VTXS.
Each emissive pixel visible on screen illuminates the scene and casts shadows.
The noise level is low enough for real time gameplay without requiring denoising. However, a denoiser is still present as an optional feature.

While being a demo this shader is intended to be used for gameplay, so all features necessary for a complete and playable experience are planned.
### Implemented Features
– Screen Space Path Tracing
– Physically Based Atmosphere
– Full roughness range specular reflections
– Volumetric clouds
– Godrays
– Subsurface Scattering
– Variable penumbra shadows
– Bloom
– Eye adaptation
– Screen Space Raytraced Refraction
– GBAA Anti-aliasing
Big thanks to [jbritain](https://modrinth.com/user/jbritain) for making vloumetric clouds for VTXS!
It is highly recommended to use a PBR resource pack, as the integrated PBR system is very limited.
The shader now works on Intel GPUs, however, there may still be issues. Please report any issues in my [Discord server](https://discord.gg/5zg5XuhCBk).
Voyager shader 2.0

# English
The Voyager shader 2.0 is an improvement of the first Voyager, correcting the shortcomings of the first and adding some new effects !
## Optifine
Voyager shader 2.0 is compatible with Optifine only in 1.16.5, 1.7.1, 1.18.2, 1.19.2 et 1.19.3, in previous version the shaders will doesn’t work correclty
Download Optifine :
https://optifine.net/downloads
## Iris
Voyager shader is compatible with Iris shaders mods only in version 1.4 and more, in previous version the mod will not load the shader at all
Download Iris :
https://modrinth.com/mod/iris
## Report bugs
If you have a bug related to Voyager shader 2.0, you can report them in my discord in the #bugs channel but first read the pinned message
Discord link : discord.gg/2eyNefx
## Mod supports
Voyager shader 2.0 supports the following mods :
-Biome O Plenty
-Botania
-Abnormals atmospheric
-Abnormals autumnity
-Abnormals environmental
-Abnormals neapolitan
-Abnormals update aquatic
-Abnormals bussier bees
-Earth mob mod
-Desolation
-Astral sorcery
-Farmer’s delight
-Oh the biomes you’ll go
-Ecotones
-Terrestria
-Wild world
-Dynamic trees
## Accord
### You can…
-Use the shader to make screenhots or videos
-Use the shader for a modpack
-Modified the shader only for a personal use
-Create a link only if it redirects to the post Curseforge on behalf of Symbiome67 or the post PlanetMinecraft
on behalf of SixSeven67 or the post on Modrinth of 6ix7even
### You can not…
-Redistribute the shader, only the Curseforge post on behalf of Symbiome67 and the PlanetMinecraft post on
behalf of SixSeven67 and the post on Modrinth of 6ix7even are official
-Redistribute a modified version of the shader
-Use monetized shortcut links to the Curseforge post on behalf of Symbiome67 and the PlanetMinecraft post
on behalf of SixSeven67 or the post on Modrinth of 6ix7even
# Français
## Optifine
Voyager shader 2.0 est compatible avec Optifine seulement en 1.16.5, 1.7.1, 1.18.2, 1.19.2 et 1.19.3,dans les versions précédentes le shader ne fonctionnera pas correctement
Télécharger Optifine :
https://optifine.net/downloads
## Iris
Voyager shader est compatible avec Iris shaders mods seulement en version 1.4 et plus, dans les versions précédentes le mod ne charge tout simplement pas le shader
Télécharger Iris :
https://modrinth.com/mod/iris
## Signaler les bugs
Si vous avez un bug lié au Voyager shader 2.0, vous pouvez le signaler sur mon serveur Discord dans le canal #bugs mais lisez d’abord le message épinglé Lien Discord: discord.gg/2eyNefx
## Supports de mod
Voyager shader 2.0 supporte les mods suivant :
-Biome O Plenty
-Botania
-Abnormals atmospheric
-Abnormals autumnity
-Abnormals environmental
-Abnormals neapolitan
-Abnormals update aquatic
-Abnormals bussier bees
-Earth mob mod
-Desolation
-Astral sorcery
-Farmer’s delight
-Oh the biomes you’ll go
-Ecotones
-Terrestria
-Wild world
-Dynamic trees
## Accord
### Vous pouvez…
-Utiliser le shader pour faire des screenshots ou des vidéos
-Utiliser le shader pour un modpack
-Modifier le shader seulement pour une utilisation personnelle
-Créer un lien seulement si il redigire vers le post Curseforge au nom de Symbiome67 ou le post
PlanetMinecraft au nom de SixSeven67 ou le post Modrinth au nom de 6ix7even
### Vous ne pouvez pas…
-Redistribuer le shader , seul le post Curseforge au nom de Symbiome67 et le post PlanetMinecraft au nom de
SixSeven67 et le post Modrinth au nom de 6ix7even sont officiels
-Redistribuer une version modifiée du shader
-Utiliser des liens raccourcis monétisés menant vers le post Curseforge au nom de Symbiome67 et le post
PlanetMinecraft au nom de SixSeven67 ou le post Modrinth au nom de 6ix7even
Voxel Vibes
# Voxel vibes [ALPHA]
Simple shader with focus on keeping vanilla look
## Main features
– Pixel aligned shadows
– Improved skybox rendering
– Improved fog
– Basic Distant Horizons support
## Gallery
For more images check out [Gallery](https://modrinth.com/shader/voxel-vibes/gallery)


Currently this shader is only test and not guaranteed to be supported, everything is subject to chamnge and its further development depends on your feedback. Bugs are expected, report them on issues page.
Based on [XorDevs Default Shaderpack](https://github.com/XorDev/XorDevs-Default-Shaderpack)