Paranoia Shader
Paranoia is a simple shader based on [Base-Shader 2.0](https://modrinth.com/shader/base-shader) that add a few skyboxes based on games I love or references.
## Previews
Titan Eye from deltarune. All 500 of them, looking straight at you. At all time. This is why it’s called Paranoia.

*a great way to passively remain aware of your suroundings at all time.*
Omori’s HeadSpace, with the little drawing in the sky.

*a safe place that you can home, anywhere in your world !*
A red grid, inspired by Tron. Great for events taking place in a small space to give a simulation-like feeling.

The heatmap of the infamous [NoCom exploit](https://github.com/nerdsinspace/nocom-explanation) from 2b2t, in 8K.

*Can also look like Gojo’s Domain Expansion if you want.*
Panini Projection
panini projection shader which will reduce motion sick. Panini projection reduces image distortion at the edges of the screen when using high FOV setting
this projection is based on the shader ‘anti aliasing(taa faa)’.
这是一款能够减轻晕动症的Panini投影着色器. Panini投影可以减少屏幕边缘图像的变形. 基于’anti aliasing(taa faa)’着色器实现。
🖌️PaintBound
# 🖌️ **PaintBound Shader**
Transform your Minecraft world into a **living painting**! This unique stylized rendering shader brings an artistic painted aesthetic to your gameplay, featuring hand-drawn style outlines and dynamic paintwork that makes every block look like it was painted by an artist.
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## 📺 **Trailer**
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## ✨ **Features**
🖌️ **Paint filter** – A Kuwahara filter adds splotches of paint to the image
✏️ **Pencil-style outlines** – Give everything a hand-drawn appearance
🎨 **Color Palette** – Choose between two defaults or add your own custom color palettes
⚙️ **Extensive customization** – Tweak settings to match your artistic vision
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## 💬 **Community & Support**

Join our Discord
Share screenshots, suggest features, or get help with the shader! Your feedback helps make **PaintBound** even better.
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## 🙏 **Credits**
Special thanks to **XorDev** for allowing the use of block model distortion, Voronoi texture effects, and water glare techniques from the [Unsquare Shaderpack](https://github.com/XorDev/Unsquare-Shaderpack) that help bring this artistic vision to life!
Pagoda Shaders

[](https://www.youtube.com/@GlacierServicesMC)
### ABOUT
**Pagoda Shaders is a Japanese, Chinese, and Korean tradition-inspired shader pack with visuals reminiscent of old-style anime. It brings a soft, cultural aesthetic to Minecraft, offering a peaceful and nostalgic visual experience. Designed for fans of traditional East Asian themes, Pagoda Shaders blends elegance with performance-friendly visuals**
### Features
**Pagoda Shaders includes a beautiful pink-themed sunset, reflective water, and a gentle, serene atmosphere. It does not include waving foliage to ensure better performance on low-end and midrange PCs. However, it features waving water for added realism. Perfect for players who want artistic vibes with smoother FPS.**
### BUGS
**Found a bug? Report it by creating a ticket under the bug category in our Discord server. Your feedback is important and helps us improve Pagoda Shaders for everyone. Every bug report is appreciated and brings us closer to a perfect visual experience.**

Orion Shaders
**[PLEASE DISABLE CLOUNDS IN VIDEO SETTINGS FOR BEST RESULTS]**
# Orion Shaders
## About
Orion Shaders is a high quality Minecraft Shaderpack to make your world have a more cinematic look and feel. It features beautiful lighting, heavy customization, realistic shadows, wavy water, realistic sky textures, and colorful block lighting to take your playing experience to the Next level!
## FEATURES
Check out the Changelog to find the list of features.
**TESTED ON IRIS + FABRIC 1.21.11 AS OF NOW.**
optim+
# Optimization Modpack
**Focuses on MacOS and non-Nvidia systems. Install Nvidium for 500+ FPS on Nvidia GPU’s**
In a **normal** world (Entities, standard settings). I get over 300+ FPS.
Specs
(On Apple MacBook Air 13″ M2 16GB 256GB).

This Modpack uses Mods as Sodium. This modpack will **not change the look of normal minecraft** but will still give good FPS. There is Shader Support and this modpack can be used as a “base” for other modpacks (when giving credits) which need good performance. If there are any bugs, please report them on my [discord](https://dsc.gg/trcloopnummity).
Optimism-shader
This is a little Shader which makes Minecraft at night more Horror-ish.
1. It adds an dark fog at night, if you aren’t around a lightsource,
2. It adds red eyes that can randomly* appear and if the light level is 0 the shader makes that spot completely dark, instead of the vanilla darkness where you can still see pretty much everything if you put your brightness up.
3. At night-time the light can for a short period of time go out.
this is my first Shader and I made this in two days so don’t expect much!
*(almost random there isn’t a proper way to do complete randomness in a shader)
[Curseforge](https://www.curseforge.com/minecraft/shaders/optimism-shader)
OpenShad

## Français
Voici mon tout premier shader que j’ai codé, j’ai choisi ce nom car c’est un shader qui n’a pas de ressemblance précise, il peut être changé au gré des envies grace au paramètre.
Mon idée et de créer un shader avec plein de fonction incluse et paramétrable sans pour autant lui donner un thème, afin que les utilisateurs ou les créateurs puissent l’utiliser pour créer leur propre shader ou l’utiliser et profiter des fonctionnalités en tant que joueur.
Le shader est encore en Alpha, pour l’instant les paramètres en jeu son compliquer à utiliser, le code n’est pas très bien écrit et il manque beaucoup de choses que les shaders d’aujourd’hui ont.
## English
Here’s the first shader I’ve coded. I chose this name because it’s a shader that has no precise resemblance, and can be changed at will thanks to the parameter
My idea is to create a shader with lots of functions included and customizable without giving it a theme, so that users or creator can use it to create their own shader or use it and enjoy the features as a player.
The shader is still in Alpha, so for the moment the in-game parameters are complicated to use, the code isn’t very well written and it misses a lot of things that today’s shaders have
# NEW Features
Changing color of the sun according to the time of day
## Features
Dynamic shadow
Bloom
Contrast
Saturation
Multiple Tonmaping
## Special thanks
[Saad’s blog](https://saada2006.github.io/) for teaching me the basics of GLSL
[Acerola](https://www.youtube.com/@Acerola_t) for shader Video
Open4ES Renewed
# ABOUT
Open4ES Renewed Shader Are Simple Shaders For Minecraft: Java Edition and Pojav Launcher.
These Shaders Have Several Features, One of Which is Shadow, SSAO, Reflection, Clouds, RainBow, and More
# LINKS
– Join My Discord Sever to Discuss, Bug Reports, Etc. [Open4ES Renewed Discord](https://discord.com/invite/eVsYRwn4ey)
# INSTALL THE SHADERS
– Download Client Which Supports Installing Shaders Such as Optifine and Iris
– Download The Shaders
– Copy Shaders to /.minecraft/shaderpacks
– Launch Minecraft, Go to Options –> Video Settings –> Shaders
– Choose Open4ES Renewed Shader
OPAL Shaders
# ABOUT
OPAL Shaders is a shaderpack for Minecraft Java Edition based on [BSL Shaders](https://bitslablab.com/bslshaders/) created by Capt Tatsu.
It aims to blend a fantasy atmosphere with natural colors and contrast while staying true to Minecraft’s original style.
If you’re using Iris, I recommend installing [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) mod for dynamic lights.
# AGREEMENT
### You’re allowed to:
– Use this shaderpack for taking and sharing screenshots and videos.
– Publish your heavily modified version of the pack if both OPAL and BSL shaders are clearly credited (including their authors) and the name of your edit is original.
### You’re not allowed to:
– Redistribute the shaderpack without my permission.
– Claim (and rename) my shaderpack (or its code) as your own.