Towny Spawn Menu
# Towny Spawn Menu
Towny’s spawn command in sweet, beautiful menus that you can navigate through easily.
Requires Towny 0.98.0.0 or above.
If you’re using Folia, Towny 0.99.0.8 or above is required.
# More details
Towny Spawn Menu adds a few inventories that help you navigate and teleport through all the nations and towns in your server. It supports towns in nations, nation-less towns, private towns and even towns that are at war!
The main menu (the one with all the nations!) can be opened using /townyspawnmenu menu or any of its aliases.
You found a bug? Want to suggest something that could be added to the plugin? Or perhaps just want to talk with us? You can join our Discord, or Towny’s Discord!
Towny
Towny is a plugin for a Bukkit modded Minecraft server. The plugin itself is a manager for a Resident-Town-Nation hierarchy, as well as a block permission manager for a grid-like protection system. Each town has a mayor, while a nation has a king. They both have their own assistants to help run their respective people. Players can also purchase land from the town, as well as an optional daily tax set by the mayor. The player can allow his friends from out of town to build on his land when even his very own town’s people can’t build if he so wishes.
The basis of protection follows under how the world is separated into chunks. For those unaware, minecraft servers are broken up into 16x16x384 sections of blocks. The 384 being the height from the bedrock floor to the clouds in the sky. The protection ignores the height and focuses on the x and z planes. The default size for grid squares is 16×16, similar to the chunk size (configurable when you start using towny). So claiming a townblock (a grid square) allows that section of land to follow your town’s or the plot owner’s permissions.
Each town can claim up to a certain amount of townblocks, a set ratio or amount configured in the setting that is relative to the amount of players taking residence in that town. Residents themselves have no limit on how many they claim, however the daily tax (when using alongside an economy plugin) will take a bite out of their resources. The money is tunnelled to the town’s bank account that only the mayor can withdraw from, except if the town belongs to a nation. Any town belonging to a nation may be required to pay the nation a daily upkeep as well.
The gods of the land (admins) have the ability to start and end wartime mode. During war, most commands are frozen in order to focus on the event. Whilst at war, block permissions are ignored and any town that is in a nation is completely unprotected to the other nations residents. Also, each cell, or townblock, is given a certain amount of health. When a non-allied player enters the townblock, the townblock’s health decreases. The town’s residents have to force the player’s out while still attacking others. When the health reaches zero, the town loses claim over that townblock. The focus is to defeat the each town’s home block where the town’s people spawn from.
—
### Why Towny?
One of Towny’s strongest points is the ability for a server admin to configure Towny to their liking and then let the players make their decisions from there. There’s no selection-wands, no players claiming odd-shaped regions to troll other players. Players can go it alone or they can ally into complex groupings. Players can do their own claiming, customize their protections in-game, kill, spawn, teleport, etc. all according to how the server admin has configured Towny.
—
### Features
Towny includes a wide variety of features to offer instant enhancements to your traditional Minecraft server.
– Allows players to own and manage land based on a pre-set grid layout.
– Players join towns and purchase plots of land.
– Players decide who can build, destroy, use “switchs” and use items on every plot they control.
– Towns can join together into nations, further structuring a server into teams.
– Towns grant protection from monsters, pvp, fire, explosions and griefing.
– Wilderness Rules (Optional)
– Area between towns is wilderness, with its own build permissions.
– Limit players’ interaction with the wild to just harvest-able blocks, keeping the wild pristine.
– Roll-back tnt, creeper, wither explosions, dragon damage and endermen block-moving.
– Block explosions and fire.
– PVP Enhancements
– Server with a strong PVP aspect will find Towny’s grouping of players to be invaluable.
– Prevent friendly-fire. (Optional)
– Nations split players into larger teams.
– Nations can declare other nations to be allies or enemies, further splitting players into even larger teams.
– PVP can be turned on/off in wilderness, towns and worlds. (Optional)
– Towny War!
– Towny has 3 supporting plugins providing different types of war for servers that want it:
– Visit the WarHub for more information.
– Teleporting/Warping and Spawning (Optional)
– Players can spawn to their town upon death.
– Players can spawn to their town or a town that is within their nation/allied with their nation.
– Use of beds can be limited to personally-owned land and players can spawn there.
– Customized modified chat. (Optional)
– Colours, group prefixes and suffixes, nation, town, towny titles.
– Channels for general, local, town, nation, moderator, admin and custom channels.
– Anti-spam feature.
– Shop plugin support. (Optional)
– Limit shops to special Shop Plots, enhancing realism.
– Economy plugin interaction. (Optional)
– Supports all economy plugins.
– Charge money for plots, towns, nations.
– Flexible tax system.
– Upkeep to remove money from the economy, stopping rampant inflation.
– All Permissions Plugins supported. (Optional)
– GroupManager, Luckperms, etc.
– Multiworld Support
– Flexible settings for every world.
– Enable/disable Towny in as many worlds as you like.
Touchdown
SpigotMC | CurseForge | GitHub
NEED ProtocolLib FOR THIS PLUGIN
**Touchdown** provides an interactive spawn region selection for new players, allowing them to choose their starting location upon first join. The plugin features **camera effects**, **safe teleportation**, **spectator mode navigation**, and **optional AuthMe support** for servers that require login authentication.
### Features
– Interactive spawn region selection for new players.
– Smooth camera movement around selectable regions.
– Safe teleportation to the chosen spawn.
– Spectator mode during selection, with flight enabled.
– Configurable visual effects (particles, titles, action bars).
– AuthMe compatibility: players who log in through AuthMe can still select their spawn.
– Changelog notification for admins.
– Fully configurable via config.yml and language files (lang/*.yml).
### Commands
– `/touchdown reload` – Reloads the plugin configuration and language files.
– `/touchdown createregion ` – Creates a new spawn region at the player’s current location. Shorthand: `/td cr`.
### Permissions
`touchdown.admin` – Allows access to admin commands (reload, createregion).
Touch Grass
# About
This Datapack is designed to make your life hard by making it where you have to touch grass or other green stuff to live
Blocks you can walk on
# BLocks You can step on (work in progress update)
– minecraft:air
– minecraft:grass_block
– minecraft:short_grass
– minecraft:tall_grass
– minecraft:fern
– minecraft:large_fern
– minecraft:dead_bush
– minecraft:moss_block
– minecraft:moss_carpet
– minecraft:farmland
– minecraft:water
– minecraft:kelp
– minecraft:kelp_plant
– minecraft:seagrass
– minecraft:tall_seagrass
– minecraft:snow
– minecraft:obsidian
– minecraft:end_gateway
– minecraft:end_portal
– minecraft:end_portal_frame
– minecraft:nether_portal
– minecraft:torch
– minecraft:soul_torch
– minecraft:tripwire
– minecraft:scaffolding
– minecraft:bamboo
– minecraft:sweet_berry_bush
– minecraft:small_dripleaf
– minecraft:big_dripleaf
– minecraft:big_dripleaf_stem
– minecraft:glow_lichen
– minecraft:oak_sapling
– minecraft:spruce_sapling
– minecraft:birch_sapling
– minecraft:jungle_sapling
– minecraft:acacia_sapling
– minecraft:dark_oak_sapling
– minecraft:mangrove_propagule
– minecraft:cherry_sapling
– minecraft:bamboo_sapling
– minecraft:white_carpet
– minecraft:orange_carpet
– minecraft:magenta_carpet
– minecraft:light_blue_carpet
– minecraft:yellow_carpet
– minecraft:lime_carpet
– minecraft:pink_carpet
– minecraft:gray_carpet
– minecraft:light_gray_carpet
– minecraft:cyan_carpet
– minecraft:purple_carpet
– minecraft:blue_carpet
– minecraft:brown_carpet
– minecraft:green_carpet
– minecraft:red_carpet
– minecraft:black_carpet
– minecraft:stone_button
– minecraft:oak_button
– minecraft:spruce_button
– minecraft:birch_button
– minecraft:jungle_button
– minecraft:acacia_button
– minecraft:dark_oak_button
– minecraft:mangrove_button
– minecraft:cherry_button
– minecraft:bamboo_button
– minecraft:crimson_button
– minecraft:warped_button
– minecraft:light_weighted_pressure_plate
– minecraft:heavy_weighted_pressure_plate
– minecraft:stone_pressure_plate
– minecraft:oak_pressure_plate
– minecraft:spruce_pressure_plate
– minecraft:birch_pressure_plate
– minecraft:jungle_pressure_plate
– minecraft:acacia_pressure_plate
– minecraft:dark_oak_pressure_plate
– minecraft:mangrove_pressure_plate
– minecraft:cherry_pressure_plate
– minecraft:bamboo_pressure_plate
– minecraft:crimson_pressure_plate
– minecraft:warped_pressure_plate
– minecraft:rail
– minecraft:powered_rail
– minecraft:detector_rail
– minecraft:activator_rail
– minecraft:redstone_wire
– minecraft:redstone_torch
– minecraft:lever
– minecraft:repeater
– minecraft:comparator
– minecraft:dandelion
– minecraft:poppy
– minecraft:blue_orchid
– minecraft:allium
– minecraft:azure_bluet
– minecraft:red_tulip
– minecraft:orange_tulip
– minecraft:white_tulip
– minecraft:pink_tulip
– minecraft:oxeye_daisy
– minecraft:cornflower
– minecraft:lily_of_the_valley
– minecraft:wither_rose
– minecraft:wheat
– minecraft:carrots
– minecraft:potatoes
– minecraft:beetroots
– minecraft:nether_wart
– minecraft:torchflower_crop
– minecraft:pitcher_crop
TotemGuard
## Overview
TotemGuard is a lightweight anti-cheat plugin designed to detect players using AutoTotem. It operates asynchronously to
minimize server impact and offers extensive configurability, enabling server owners to tailor the plugin to their
specific needs.
### Prerequisites
TotemGuard requires the PacketEvents library to function. Ensure it is
installed on your server.
### Sponsors

## Table of Contents
– [Showcase](#showcase)
– [Supported Platforms & Versions](#supported-platforms–versions)
– [Checks](#checks)
– [Features](#features)
– [Commands](#commands)
– [Permission Nodes](#permission-nodes)
– [Installation](#installation)
– [Credits](#credits)
– [License](#license)
## Showcase

## Supported Platforms & Versions
| Platform | Supported Versions |
|———————————|——————–|
| Paper, Folia, and related forks | 1.20 – 1.21.5 |
## Checks
For a much more detailed explanation of the checks, see the wiki!
### AutoTotem
– **AutoTotemA** – Click time difference
– **AutoTotemB** – Impossible standard deviation
– **AutoTotemC** – Impossible average standard deviation
– **AutoTotemD** – Suspicious re-totem packet sequence
– **AutoTotemE** – Impossible low outliers
– **AutoTotemF** – Invalid interactions during inventory close
### BadPackets
– **BadPacketsA** – Opt-out message in a mod configuration channel
– **BadPacketsB** – Banned client brand
– **BadPacketsC** – Same slot change packet
### ManualTotem
– **ManualTotemA** – Time difference between replacement after totem removal
## Features
– **Performance** – Asynchronous operations ensure minimal impact on server performance.
– **Database Support** – Compatible with both MySQL and SQLite.
– **Folia Integration** – Supports Folia for regionized multithreading.
– **Webhooks** – Send alerts and punishments to a Discord webhook.
– **Highly Configurable** – Adjust nearly every setting during runtime to fit your server’s needs.
– **Update Checker** – Automatically checks for updates on startup.
– **Bypass Permission** – Allows players with `TotemGuard.Bypass` to bypass checks.
– **Cross Server Alerts** – Easily send and retrieve alerts across multiple servers, through either plugin messaging or
Redis.
– **Bedrock Exception** – Automatically ignores Bedrock Edition players to prevent false positives.
## Commands
– `/totemguard` or `/tg` – Main command for TotemGuard.
– `/totemguard reload` – Reload the plugin configuration.
– `/totemguard alerts` – Toggle alerts for the player.
– `/totemguard check ` – Check the player for AutoTotem.
– `/totemguard alerts ` – Toggle alerts for another player.
– `/totemguard profile` – Display the player’s profile.
– `/totemguard stats` – Show plugin statistics.
– `/totemguard clearlogs` – Clear the logs.
– `/totemguard track/untrack ` – Tracks the player.
– `/totemguard top` – Shows the top 10 violators.
– `/totemguard manualban ` – Manually ban a player.
– `/totemguard database trim` – Trim the database.
– `/totemguard database clear` – Clear the database.
## Permission Nodes
Operators (OPs) have these permissions by default, except `TotemGuard.Debug`:
– `TotemGuard.*` – Access to all TotemGuard permissions.
– `TotemGuard.Staff` – Access to `TotemGuard.Check`, `TotemGuard.Alerts`, and `TotemGuard.Profile`.
– `TotemGuard.Databases.*` – Access to all database-related commands.
– `TotemGuard.Reload` – Access to the `/totemguard reload` command.
– `TotemGuard.Check` – Access to the `/totemcheck` command.
– `TotemGuard.Alerts` – Access to the `/totemguard alerts` command.
– `TotemGuard.Alerts.Others` – Toggle alerts for other players.
– `TotemGuard.Profile` – Access to the `/totemguard profile` command.
– `TotemGuard.Stats` – Access to the `/totemguard stats` command.
– `TotemGuard.ClearLogs` – Access to the `/totemguard clearlogs` command.
– `TotemGuard.Track` – Access to the `/totemguard track` command.
– `TotemGuard.Bypass` – Bypass the plugin’s checks.
– `TotemGuard.Update` – Receive update notifications.
– `TotemGuard.Top` – Access to the `/totemguard top` command.
– `TotemGuard.ManualBan` – Access to the `/totemguard manualban` command.
– `TotemGuard.Database.Trim` – Access to the `/totemguard database trim` command.
– `TotemGuard.Database.Clear` – Access to the `/totemguard database clear` command.
– `TotemGuard.Debug` – View debug messages.
## Installation
1. **Prerequisites**: Ensure PacketEvents is installed.
2. **Download**: Get the latest release from
the GitHub release page.
3. **Install**: Place the plugin JAR file in your server’s `plugins` directory.
4. **Configure**: Customize the `config.yml` file as needed.
5. **Reload**: Apply the changes using `/totemguard reload`.
## Credits
**Maintainer: @OutDev**
For their creative ideas and dedicated efforts in maintaining the project.
## License
This project is licensed under the [GPL3 License](LICENSE).
## Features
– **Performance** – Asynchronous operations ensure minimal impact on server performance.
– **Database Support** – Compatible with both MySQL and SQLite.
– **Folia Integration** – Supports Folia for regionized multithreading.
– **Webhooks** – Send alerts and punishments to a Discord webhook.
– **Highly Configurable** – Adjust nearly every setting during runtime to fit your server’s needs.
– **Update Checker** – Automatically checks for updates on startup.
– **Bypass Permission** – Allows players with `TotemGuard.Bypass` to bypass checks.
– **Cross Server Alerts** – Easily send and retrieve alerts across multiple servers, through either plugin messaging or
Redis.
– **Bedrock Exception** – Automatically ignores Bedrock Edition players to prevent false positives.
– **BetterReload Support** – Integrates with BetterReload for seamless
configuration reloading.
## Commands
– `/totemguard` or `/tg` – Main command for TotemGuard.
– `/totemguard reload` – Reload the plugin configuration.
– `/totemguard alerts` – Toggle alerts for the player.
– `/totemguard check ` – Check the player for AutoTotem.
– `/totemguard alerts ` – Toggle alerts for another player.
– `/totemguard profile` – Display the player’s profile.
– `/totemguard stats` – Show plugin statistics.
– `/totemguard clearlogs` – Clear the logs.
– `/totemguard track/untrack ` – Tracks the player.
– `/totemguard top` – Shows the top 10 violators.
– `/totemguard database trim` – Trim the database.
– `/totemguard database clear` – Clear the database.
## Permission Nodes
Operators (OPs) have these permissions by default, except `TotemGuard.Debug`:
– `TotemGuard.*` – Access to all TotemGuard permissions.
– `TotemGuard.Staff` – Access to `TotemGuard.Check`, `TotemGuard.Alerts`, and `TotemGuard.Profile`.
– `TotemGuard.Databases.*` – Access to all database-related commands.
– `TotemGuard.Reload` – Access to the `/totemguard reload` command.
– `TotemGuard.Check` – Access to the `/totemcheck` command.
– `TotemGuard.Alerts` – Access to the `/totemguard alerts` command.
– `TotemGuard.Alerts.Others` – Toggle alerts for other players.
– `TotemGuard.Profile` – Access to the `/totemguard profile` command.
– `TotemGuard.Stats` – Access to the `/totemguard stats` command.
– `TotemGuard.ClearLogs` – Access to the `/totemguard clearlogs` command.
– `TotemGuard.Track` – Access to the `/totemguard track` command.
– `TotemGuard.Bypass` – Bypass the plugin’s checks.
– `TotemGuard.Update` – Receive update notifications.
– `TotemGuard.Top` – Access to the `/totemguard top` command.
– `TotemGuard.Database.Trim` – Access to the `/totemguard database trim` command.
– `TotemGuard.Database.Clear` – Access to the `/totemguard database clear` command.
– `TotemGuard.Debug` – View debug messages.
## Installation
1. **Prerequisites**: Ensure PacketEvents is installed.
2. **Download**: Get the latest release from
the GitHub release page.
3. **Install**: Place the plugin JAR file in your server’s `plugins` directory.
4. **Configure**: Customize the `config.yml` file as needed.
5. **Reload**: Apply the changes using `/totemguard reload`.
## Credits
**Maintainer: @OutDev**
For their creative ideas and dedicated efforts in maintaining the project.
### Special Thanks to Our Contributors
– **@Retrooper**
For developing PacketEvents, a foundational library integral to the
project’s success.
– **@MattMX**
For supporting development by providing server access and contributing valuable insights
through PvPHub.
## License
This project is licensed under the [GPL3 License](LICENSE).
TotemCooldown
# TotemCooldown
A simple plugin that lets you configure the cooldown of totems of undying.
Cooldown persists through logouts and server restarts, so it cannot be skipped.
## Config
“`yaml
#amount of ticks to set the cooldown to (1 second = 20 ticks)
totem-cooldown-ticks: 100
#whether to reset the cooldown on death
resets-on-death: true
“`
TotemAnimations
## Usage
`/totemanimation ` command allows you to display totem animation with provided CustomModelData to specified player. Obviously, that player has to have resource pack with CustomModelData totems enabled.
## API
Plugin can be used as an API
“`xml
jitpack.io
https://jitpack.io
“`
“`xml
com.github.YouHaveTrouble
TotemAnimations
VERSION
“`
“`java
TotemAnimations.playTotemAnimation(Player player, int customModelData);
“`
Topper
# Info
This is another leaderboard plugin that stores values from various providers. Lightweight & Performance are all it has. Other features may you see in other plugins.
# Story
I had used a lot of leaderboard plugins. Some had fulfilled my needs, but one problem was either the plugin is not in a good shape (bad performance, crashing my server, etc.) or it is a paid one with bloated features. Therefore, I created this plugin for my server, and then shared it here.
# Feature
– Friendly for servers of any size
– Lightweight
– Leaderboard
– Placeholders
– Support YAML, JSON, SQLITE & MYSQL storage
# Stats

# Extra
 
ToolStats
ToolStats






ToolStats is a Paper plugin that displays various stats about tools. This plugin is inspired off of GearStats. You can either track all statistics by default, or a use a token system to add statistics to tool/armor. You can configure how each statistic is shown on the item, or disable it!
Here is everything it tracks:
* Blocks mined (pickaxes, shovels, axes, hoes, shears).
* Crops harvested (hoes).
* Player/mob kills (swords, axes, tridents, bows/crossbows, mace).
* Ownership of items when crafted, looted (from chests/vaults/barrels), traded, spawned via creative, and caught from fishing.
* Armor damage taken (shields too).
* Damage done with weapons.
* Fish caught.
* Sheep sheared.
* Arrows shot (bows/crossbows).
* Flight time with elytras.
* Critical strikes for melee weapons.
* Times trident thrown.
* Logs stripped.
The best part is, this data is stored on the item itself.
This plugin also has compatibility for:
* RoseStacker
You can see some of the stats below as examples:
| Crafted Origin | Player/Mob Kills | Fish Caught |
|—|—|—|
|  |  |  |
| Sheep Sheared | Dropped By | Damage Taken |
|—|—|—|
|  |  |  |
| Mob Kills | Elytra | Looted Origin |
|—|—|—|
|  |  |  |
| Traded Origin | Spawned Origin | Raw NBT Data |
|—|—|—|
|  |  |  |
| Crops Harvested | Flight Time | Arrows Shot |
|—|—|—|
|  |  |  |
| Critical Strikes | Trident Throws | Logs Stripped |
|—|—|—|
|  |  |  |
## Documentation
Visit the wiki for help.
## License
This plugin is released under GNU General Public License v3. See LICENSE.
ToolKit
> Optional dependencies: Apollo, Pl3xMap
ToolKit is a lightweight plugin for Paper & Folia servers that provides a range of useful tools for server
administrators.
Suitable for all servers that require basic player management tools.
## Key Features:
> *`.bypass` permission suffix is for restricting anyone to use that command on you.
`.other` permission suffix is for option to apply the command to other players.*
– **/crash **: Force-quits a selected player’s Minecraft client
– permission: `toolkit.crash`
– bypass: `toolkit.crash.bypass`
– **/skick **: Disconnects the player from the game with a very long message, making it impossible to click on
the button to return to the main menu
– permission: `toolkit.skick`
– bypass: `toolkit.skick.bypass`
—
– **/crawl **: Forces a selected player to crawl on ground
– permission: `toolkit.crawl`
– other: `toolkit.crawl.other`
– **/sit **: Forces a selected player to sit on ground or any other block
– permission: `toolkit.sit`
– other: `toolkit.sit.other`
—
– **/wp **: Command for creating waypoints compatible with Lunar & Pl3xMap
– permission: `toolkit.wp`
—
– **/vanish **: Makes a player invisible to other players
– permission: `toolkit.vanish`
– **/pinfo **: Shows the player’s IP address and the client they are connected with
– permission: `toolkit.pinfo`
– clients:
– Forge
– Fabric
– LiteLoader
– WorldDownloader
– Rift
– LunarClient
– FeatherClient
– **/cmdblock**: Allows to block specified server commands
– permission: `toolkit.cmdblock`
– bypass: `toolkit.cmdblock.bypass`
– **/rp **: Forcefully orders the player to download the given resource pack
– permission: `toolkit.rp`
– **/msg **: Sends a private message to the given player.
– permission: `toolkit.msg`
—
– **/troll **: Brings a touch of mischievous fun
– permission: `toolkit.troll`
– bypass: `toolkit.troll.bypass`
– trolls:
– Sneak
– Sleep (it must be night, and you must stand on the bed)
– Close
– CloseSpam (anti-leave)
– Glow
– PickUp
– Freeze
– FakeOp
– Flip
– Thor
– FakeDemo
## Aliases:
> *All Aliases have permission in this format `toolkit.` with option to add `toolkit..other` suffix*
– **/gmc**: Switch player’s gamemode to CREATIVE
– **/gms**: Switch player’s gamemode to SURVIVAL
– **/gma**: Switch player’s gamemode to ADVENTURE
– **/gmsp**: Switch player’s gamemode to SPECTATOR
– **/spawn**: Teleports player to spawn
– **/fly**: Allows the player to fly
– **/wc**: Clear weather
– **/ic**: Clear inventory
## Additional Features:
– **Custom join message**
– **Custom leave message**
—
– **Teleport to spawn on join**
– **Teleport to spawn on death**
– **Teleport to spawn using /spawn**
– **Pl3xMap integration to hide players in vanish and show Lunar waypoints**
– **Block all players without Lunar client**
## Config
– true = enabled, false = disabled
“`yml
spawn:
world: world
join: true
death: true
join:
alert: true
message: “&8[&cSERVER&8]&6 %player%&7 joined!”
leave:
alert: true
message: “&8[&cSERVER&8]&6 %player%&7 disconnected!”
#custom chat colors
color:
bracket: “&8”
name: “&c”
text: “&7”
highlight: “&6”
lunar:
#kick non lunar players
kick: false
kick_message: “&8[&cSERVER&8]&7 This is lunar only server!”
msg:
sender: “&8[&cMSG&8]&7 To&6 %receiver%&8 >&7 %msg%”
receiver: “&8[&cMSG&8]&7 From&6 %sender%&8 >&7 %msg%”
#disable individual commands (to prevent collision with plugins with same commands)
commands:
crash: true
crawl: true
skick: true
sit: true
troll: true
pinfo: true
rp: true
wp: true
cmdblock: true
vanish: true
msg: true
gmc: true
gms: true
gma: true
gmsp: true
spawn: true
fly: true
wc: true
ic: true
#block commands
commandblock:
message: “&8[&cSERVER&8]&7 You”re not allowed to do this!”
list:
– pl
– plugins
– help
– ver
– version
– about
– “?”
– bukkit
“`