Zima’s Vanilla+ (Steam Deck Optimized)

![Logo](https://cdn.modrinth.com/data/cached_images/61d1566636787af44c026910a4863502edd2aef0.png)

![Screenshot of the modpack running on the Steam Deck.](https://cdn.modrinth.com/data/cached_images/6d5881791254c8e6ae044606fed7bf220e6db935.webp)

**STEAM DECK USERS:** Refer to the
[Steam Deck Setup](#steam-deck-setup) section
for setup instructions and performance adjustments.

Zima’s Vanilla+ is a compact modpack designed to enhance performance and bring
minor QoL improvements to the vanilla Minecraft experience. Unlike other vanilla
modpacks, Zima’s Vanilla+ uses as few mods as possible to minimize impact on
performance.

> ⚠️ **A note about the NeoForge variant**
>
> This modpack is now based on Fabulously Optimized, which means the NeoForge variant is no longer being maintained.

## QoL Overview

This modpack introduces a change to tree farming with the FallingTree mod. When
players chop down a tree with an axe, the entire trunk will break instantly into
logs. The number of logs broken will still affect the axe’s durability. If the
player’s axe breaks while chopping a tree, the entire tree will still fall.
FallingTree **will not interfere with vanilla servers, and you can leave it
enabled when joining them.**

Along with FallingTree, this modpack brings additional QoL improvements,
including:

– Native controller support, including Steam Deck.
– A minimap and world map.
– Sound mods, including post-processing and UI sounds.
– A better first-person experience.
– Improvements to the inventory UI and UX.

A complete list of mods I have curated for this pack, excluding those already found in Fabulously Optimized:

| Mod | Customized options, if any |
| – | – |
| Controlify | Disabled enhanced Steam Deck driver due to a bug. |
| Distant Horizons | Configured to use the “Low” preset, and distance is set to 32 chunks.|
| Dynamic Crosshair | |
| FallingTree | |
| First Person Model | |
| Inventory Profiles Next | No first run notification, continuous crafting is disabled, and some non-enchanted items are allowed to break.|
| Jade | |
| JourneyMap | Configured to be in the lower-right hand side of the screen, which keeps it out of the way of controller button tooltips.|
| Presence Footsteps | |
| Shoulder Surfing Reloaded | |
| Simple Voice Chat | |
| Sounds | |
| Sound Physics Remastered | |

## Preconfigured Settings

By default, the game comes with the Super Duper Vanilla shaderpack enabled, and a
capped framerate of 30 FPS. This is to prevent overheating on laptop devices or
low-end machines. Desktop players may want to adjust their framerate cap on
first launch. Players with low-performance machines may want to consider
switching to the MakeUp Ultra Fast shaderpack or disabling shaders altogether.

## Steam Deck Setup

Unfortunately, there’s no way for this modpack to set everything up for you
automatically. But you only have to do this once, and it will get you the best
experience when playing on your Steam Deck.

First, [install Prism Launcher](https://prismlauncher.org/download/steam-deck/)
from the Discover app in Desktop Mode. Then, read the sections below to learn
how to configure your hardware, download the pack, setup your controller config,
and adjust video settings.

**DO NOT FORGET TO ADD PRISM LAUNCHER TO YOUR STEAM LIBRARY.** This is required
for controller support to work.

### Configuring the Controller

Before launching Prism, you’ll want to configure controller input.

1. In Game Mode, navigate to Prism Launcher. Open the page for it, but don’t
launch it yet.
2. Find and select the controller icon. This should open the controller
configuration page.
3. If the current button layout is not already set to “Gamepad With Joystick
Trackpad”, change the button layout to this template.
4. Once the template is selected, navigate to **Edit Layout** -> **Trackpads**.
5. From here, change the right trackpad’s behavior to “As Mouse” and set its
click behavior to “Left Mouse Click”. Leave the touch behavior unconfigured.
6. If you’d like, you may want to create a virtual menu attached to the left
trackpad to bind keyboard buttons, like `M` for opening Xaero’s World Map.

### Installing the Modpack

> If you’re a pro: install the modpack from Modrinth in Prism and skip this
> section.

If possible, you may want to use a keyboard and mouse through this section. If
that is not an option, you can open the keyboard by holding the `[STEAM]` button
and pressing `X`.

1. Switch to Game Mode and open Prism Launcher.
2. When prompted, select Java version 21 and configure your maximum memory
allocation to 8192 MiB. Do **not** exceed this maximum, especially if your
VRAM is set to 4 GiB.
3. The rest of the wizard should be self explanatory.
4. Once you’ve finished the wizard, you’ll want to sign in to your Minecraft
account. Click the icon at the top-right corner of the screen, then select
**Manage Accounts…** and sign in to your account.
5. Once you’re signed in, return to the main screen. You may have to close the
settings window.
6. Click the **Add Instance** button at the top-left corner of the screen. Then,
select “Modrinth” from the list and search for “Zima”. The list of modpacks
will filter down; select “Zima’s Vanilla+” from the list.
7. Before clicking **OK**, make sure you’ve selected the version you wish to
install. You can choose between the NeoForge and Fabric versions. You may
also with to install an older version if you wish. Once you’ve selected a
version, click **OK**.

### Controller Configuration

Start with the template called “Gamepad with Joystick Trackpad” and make the
following changes at minimum:

1. Change the right trackpad’s behavior to function as a mouse
2. Set the right trackpad’s click to perform a mouse left click

Optionally, you can create a virtual menu for the left trackpad. My virtual menu
is configured with the following entries:

– Open the map with the `M` key
– Create a waypoint with the `B` key
– Reload shaders with the `R` key (useful for debugging)

#### In-game Configuration

Once you’ve configured your controls, launch the game. Controlify will prompt
you to download a support library. **You absolutely want to do this.**

After downloading the library, head over to **Options** -> **Controls** ->
**Controller Settings** and select the **Settings** button for the Steam Deck.
From there, go to the **Advanced** tab and enable “Mixed Input”. This will allow
you to use the mouse while playing and prevent the Steam Deck’s input from being
disabled when using the mouse.

### Recommended Performance Configurations

Zima’s Vanilla+ has a balanced preset configured out of the box, and you do not
have to adjust any Steam Deck Performance settings to benefit from them.
However, you may find the following changes beneficial depending on how you
game:

| Setting | Value | Description |
|-|-|-|
| Use per-game profile | On | This goes without saying, but you’ll want to turn this on as to not change your performance settings globally. |
| Disable Frame Limit | On | Turn this off to decrease latency, as we’re using the game’s built-in frame limiter. |
| Allow Tearing | On | For the same reasons as above. |
| TDP Limit | 8-9 Watts | Not required, but I build and test this pack at 8 watts. Setting this to 8-9 watts will reduce heat and conserve some additional battery power. Highly recommended if you choose to play without a framerate cap + VSync disabled. |

烛枫公会优化整合包

# English
**🌟 Minecraft Guild-Optimized Modpack 🌟**

Welcome to the **high-performance Minecraft modpack** crafted exclusively for **【zhufeng】**! Designed with guild gameplay and multiplayer stability in mind, this pack combines **cutting-edge optimization mods** and **smooth gameplay tweaks**, boosting FPS, reducing latency, and enhancing both server and client performance—**without altering vanilla mechanics**.

### 🔧 **Core Optimizations**
– **Buttery Smooth**: Powered by **Sodium**, **Lithium**, and **Starlight** to eliminate lag and stutter, even on low-end PCs.
– **Multiplayer-Ready**: **Krypton** and **FerriteCore** optimize network traffic and RAM usage for stable online play.
– **Lightning-Fast Loads**: **LazyDFU** and **Fastload** slash startup and world-generation times.
– **Visual Polish**: Optional **Iris Shaders** support for stunning lighting, balanced for performance.
– **Bug Fixes & Tweaks**: **Carpet** and **Clumps** fix vanilla quirks, streamline entities, and improve XP mechanics.

### 🎯 **Perfect For**
– **Guild Servers**: Chunk loading and entity management optimized for long-term multiplayer worlds.
– **PVP/Raids**: **Entity Culling** and AI optimizations ensure smooth combat with large groups.
– **Builders & Redstone**: **Tweakeroo** and lag-reduction mods enhance creativity without sacrificing stability.

### 📥 **Easy Setup**
Pre-configured for **Forge/Fabric** (select as needed)—just download, install, and play! Guild members sync seamlessly for a unified experience.

**Built for Guilds. Optimized for Adventure.** 🚀
(*Full modlist and config details included in the release!*)

# chinese
**🌟 我的世界公会专属优化整合包介绍 🌟**

欢迎使用由 **【烛枫公会】** 精心打造的 **高性能 Minecraft 整合包**!本整合包专为公会成员及多人联机优化设计,融合了大量 **性能增强模组** 与 **流畅体验改进**,在保留原版玩法的基础上,显著提升帧率、降低延迟,并优化服务器与客户端的运行效率。

### 🔧 **核心优化特性**
– **极致流畅**:集成 **Sodium**、**Lithium**、**Starlight** 等顶级优化模组,彻底解决卡顿与延迟问题,低配电脑也能畅玩。
– **多人友好**:通过 **Krypton**、**FerriteCore** 优化网络与内存占用,确保多人联机稳定不掉线。
– **快速加载**:搭配 **LazyDFU**、**Fastload** 加速游戏启动,减少世界生成等待时间。
– **视觉增强**:可选 **Iris Shaders** 动态光影支持,兼顾画质与性能,打造沉浸式体验。
– **智能修复**:内置 **Carpet**、**Clumps** 等模组,自动修复原版漏洞,优化实体与经验机制。

### 🎯 **适用场景**
– **公会服务器**:专为长期联机设计,减少区块加载卡顿与实体堆积导致的崩溃。
– **PVP/团战**:通过 **实体控制优化**(如 Entity Culling)保障高人数战斗流畅。
– **建筑与红石**:在 **Tweakeroo** 等辅助下提升创作效率,同时保持稳定性。

### 📥 **轻松部署**
整合包已预配置 **Forge/Fabric(根据实际选择)**,解压即用,支持一键安装。成员只需下载客户端,即可同步享受极致优化的冒险体验!

**为公会而生,为流畅而战!** 🚀
(*Mod列表与详细配置请查看附档说明*)

ZhaoZizhengs Subway

This MOD added some track. There are Car plant track,platform track,Speed-changing track…
Then,we have the lift:ladder and vertical lift
How to use them?,please visit https://b23.tv/ctk9RGd to watch the tutorial video.
Next one.
It’s a route map.
right click to open it(It like a paper),there are some route,but if u don’t creat a new route,please,creat a route.
How to creat a new?
find a Route editor (His icon is like an excel spreadsheet)(:
right click
Now u opened a UI
1. find “edit”or”creat”
2. click it
3. Enter the name,Station,and the coulor(Hex)
Then you can watch the video to get more info

Zero Hour Server Modpack

# Ninjumps Zero Hour SMP Modpack

Your one stop link for all the mods you need to play on the server hosted by me!

Based on the Additive Modpack ([https://additive.intergrav.xyz/](https://additive.intergrav.xyz/)) by Skyward, this modpack is primarily small quality of life and performance features – there are no game changing additions in the Additive modpack.

Ninjumps Modpack adds other quality of life and gameplay features to the Additive modpack which I felt were missing (such as [Timber](https://modrinth.com/mod/fallingtree), [Bobby](https://modrinth.com/mod/bobby) and [Adorn](https://modrinth.com/mod/adorn)).
This modpack also acts as a springboard for other mods which may be added later in the servers lifecycle.

Ninjumps Modpack players should expect a Vanilla+ Experience

For an invite to the server join the Zero Hour discord – [https://discord.com/invite/aSjxBUthBN](https://discord.com/invite/aSjxBUthBN)

Zet’s Grace: Recraft Equipment Plus

# Zet’s Grace: Recraft Equipment Plus
_Versions 1.x.x ~ Data Pack 1.15–1.20.4 development on hold, might not be resumed._

## Notice
Part of [Zet’s Grace Collection](https://modrinth.com/collection/4Hmh13Uh).

## Description
Recipes for repairing and enchanting equipment, added item data is lost.

_(Added item data means components such as Enchantments, Dyed Color, and Item Name.)_

### Details
– Equipment is replaced with new one.
– Enchanting without repairing is not supported.
– Enchantments are not random.
– The better the equipment, the worse the enchantments.

## Features
Adds recraft and enchant recipe for each equipment.

## Usage
any **Equipment** (with durability **+** its main **Ingredient**)
**+** its main **Ingredient** or **Lapis Lazuli**
**=** recrafted and enchanted **Equipment**

## Enchantments

Tools

### Primary Tools
– **Wooden/Golden Axe/Pickaxe/Shovel/Hoe:** Efficiency V, Fortune III, Unbreaking IV
– **Stone/Copper Axe/Pickaxe/Shovel/Hoe:** Efficiency IV, Fortune II, Unbreaking III
– **Iron Axe/Pickaxe/Shovel/Hoe:** Efficiency III, Fortune I, Unbreaking II
– **Diamond Axe/Pickaxe/Shovel/Hoe:** Efficiency II, Silk Touch, Unbreaking I
– **Netherite Axe/Pickaxe/Shovel/Hoe:** Efficiency I, Mending
– **Shield:** Unbreaking II
– **Elytra:** Protection III, Unbreaking II

### Secondary Tools
– **Flint and Steel:** Unbreaking II
– **Fishing Rod:** Lure I, Luck of the Sea I, Unbreaking II
– **Carrot on a Stick:** Unbreaking II
– **Warped Fungus on a Stick:** Unbreaking II
– **Shears:** Efficiency III, Unbreaking II
– **Brush:** Unbreaking II

Weapons

### Primary Weapons
– **Wooden/Golden Sword:** Sharpness V, Looting III, Sweeping Edge‌ III, Unbreaking IV
– **Stone/Copper Sword:** Sharpness IV, Looting II, Sweeping Edge‌ II, Unbreaking III
– **Iron Sword:** Sharpness III, Looting I, Sweeping Edge‌ I, Unbreaking II
– **Diamond Sword:** Sharpness II, Unbreaking I
– **Netherite Sword:** Sharpness I, Mending
– **Bow:** Power III, Unbreaking II

### Secondary Weapons
– **Crossbow:** Piercing II, Quick Charge‌ I, Unbreaking II
– **Trident:** Impaling III, Looting I, Loyalty I, Unbreaking II
– **Mace:** Density II, Looting I, Wind Burst I, Unbreaking II

Armor

### Primary Armor
– **Leather/Golden Helmet:** Protection V, Respiration III, Aqua Afinity, Unbreaking IV
– **Leather/Golden Chestplate/Leggings:** Protection V, Unbreaking IV
– **Leather/Golden Boots:** Protection V, Feather Falling V, Depth Strider III, Unbreaking IV
– **Copper/Chainmail Helmet:** Protection IV, Respiration II, Aqua Afinity, Unbreaking III
– **Copper/Chainmail Chestplate/Leggings:** Protection IV, Unbreaking III
– **Copper/Chainmail Boots:** Protection IV, Feather Falling IV, Depth Strider II, Unbreaking III
– **Iron Helmet:** Protection III, Respiration I, Aqua Afinity, Unbreaking II
– **Iron Chestplate/Leggings:** Protection III, Unbreaking II
– **Iron Boots:** Protection III, Feather Falling III, Depth Strider I, Unbreaking II
– **Diamond Helmet:** Protection II, Aqua Afinity, Unbreaking I
– **Diamond Chestplate/Leggings:** Protection II, Unbreaking I
– **Diamond Boots:** Protection II, Feather Falling II, Unbreaking I
– **Netherite Helmet:** Protection I, Aqua Afinity, Mending
– **Netherite Chestplate/Leggings:** Protection I, Mending
– **Netherite Boots:** Protection I, Feather Falling I, Mending

### Secondary Armor
– **Leather Horse Armor:** Protection V, Feather Falling V
– **Copper Horse Armor:** Protection IV, Feather Falling IV
– **Iron Horse Armor:** Protection III, Feather Falling III
– **Golden Horse Armor:** Protection II, Feather Falling II
– **Diamond Horse Armor:** Protection I, Feather Falling I
– **Turtle Shell:** Protection III, Respiration I, Aqua Afinity, Unbreaking II
– **Wolf Armor:** Protection III, Unbreaking II

Zet’s Grace: Recraft Equipment

# Zet’s Grace: Recraft Equipment

## Notice
Part of [Zet’s Grace Collection](https://modrinth.com/collection/4Hmh13Uh).

## Description
Recipes for repairing equipment, added item data is lost.

_(Added item data means components such as Enchantments, Dyed Color, and Item Name.)_

### Details
– Equipment is replaced with new one.

## Features
Adds recraft recipe for each equimpment with durability.

## Usage
any **Equipment** with durability
**+** its main **Ingredient**
**=** recrafted **Equipmemt**

Zet’s Grace: Craft Equipment

# Zet’s Grace: Craft Equipment

## Notice
Part of [Zet’s Grace Collection](https://modrinth.com/collection/4Hmh13Uh).

## Description
Recipes for uncraftable items, mostly equipment.

## Features
Adds recipes for:
– **Name Tag**
– **Enchanted Golden Apple**
– **Totem of Undying**
– **Elytra**
– **Trident**
– **Heavy Core** _(Since 24w18a ~ 1.21)_
– **Chainmail Armor**
– **Saddle** _(Before 25w20a ~ 1.21.6)_
– **Horse Armor** _(Except Leather one.)_

Zet’s Grace: Beneficial Effects

# Zet’s Grace: Beneficial Effects
_Data Pack 1.13–1.14.4 unavailable due to lack of predicates._

## Notice
Part of [Zet’s Grace Collection](https://modrinth.com/collection/4Hmh13Uh).

## Description
Commands for endless status effects.

### Details
– Each command triggers within 1-15 ticks ~ 0.375s.
– Given effects have reasonable duration time.
– Lost effects are restored within 1-15 ticks ~ 0.375s.
– Effects immunity clears effect the same tick it was gained.
– Effects concealment hides effect the same tick it was exposed.
– Stronger/other effects are untouched.

## Features
Adds 3 trigger commands with 4 inputs.

## Commands
“`
trigger activity set 10
trigger activity set 11
trigger activity set 12
trigger activity set 0
“`
“`
trigger mobility set 10
trigger mobility set 11
trigger mobility set 12
trigger mobility set 0
“`
“`
trigger security set 10
trigger security set 11
trigger security set 12
trigger security set 0
“`

## Effects

activity

### activity 10-12
– **Mining Fatigue** _(Immunity)_
– **Weakness** _(Immunity)_
– **Darkness** _(Immunity)_
– **Night Vision** _(8m)_
– **Water Breathing** _(8m)_

### activity 11
– **Haste I** _(8m)_
– **Strenght I** _(8m)_

### activity 12
– **Haste II** _(4m)_
– **Strenght II** _(4m)_

mobility

### mobility 10-12
– **Slowness** _(Immunity)_
– **Levitation** _(Immunity)_
– **Slow Falling** _(Immunity)_

### mobility 11
– **Speed I** _(8m)_
– **Jump Boost I** _(8m)_

### mobility 12
– **Speed II** _(4m)_
– **Jump Boost II** _(4m)_

security

### security 10-12
– **Hunger** _(Immunity)_
– **Poison** _(Immunity)_
– **Wither** _(Immunity)_
– **Saturation** _(8m)_
– **Fire Resistance** _(8m)_

### security 11
– **Resistance I** _(2m)_
– **Regeneration I** _(2m)_

### security 12
– **Resistance II** _(1m)_
– **Regeneration II** _(1m)_

Fast Noise

[Keep Android Open | Contact Regulators to stop Google’s lockdown of Android](https://keepandroidopen.org/)

Fast Noise is a modern optimization mod to improve world generation times. I regularly update the mod to latest minecraft versions, bring improvements to the mod, and provide stable releases.

**Does the mod change world generation?** The mod maintains **vanilla parity**, including with any datapacks. Do keep in mind, [Vanilla non-determinism](https://bugs.mojang.com/browse/MC-55596).

**Can I use custom worldgen mods with this?** Yes, I try my best to maintain mod compatibility, and only modify safe code. Specific optimizations that may affect mod compatibility are disabled by default.

**Forge / Neoforge?** Versions for minecraft 1.19.x – 1.21.8 are compatible with sinytra connector.

[![Available on codeberg](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/codeberg_vector.svg)](https://codeberg.org/ZenXArch/FastNoise) [![Available on curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_vector.svg)](https://www.curseforge.com/minecraft/mc-mods/zfastnoise) [![Available on modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/modrinth_vector.svg)](https://modrinth.com/mod/zfastnoise) [![Support me on Ko-Fi](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/donate/kofi-singular_vector.svg)](https://ko-fi.com/I2I31KW58I)

## How does this mod work?

Fast noise optimizes storing block and biome data into chunks for the duration of worldgen.

Technical Details

Fast noise replaces populateNoise,populateBiomes in NoiseChunkGenerator and surfaceBuilder in SurfaceBuilder.

Fast noise optimizes world generation by making several strong assumptions about how world generation works. By replacing vanilla’s generic and debug code for world storage with faster, more packed calculations, fast noise achieves faster throughput.

Some key methods used to achieve that are, **reducing allocations**, **avoiding palette resizing**, **delaying/packing block counting**, **precalculating data**,
**caching block state information** and more.

## How fast is it?

About 10-18% improvement to overall worldgen in overworld in 1.21.11 on latest versions.
Much higher improvement in nether, end
Here is a [Jmh Benchmark Software](https://codeberg.org/ZenXArch/FastNoise/src/branch/performance/perf/src/main/java/org/codeberg/zenxarch/fastnoise/PerfTest.java).

Chunky benchmark

12 threads w/ mod
“`
[12:39:32] [Server thread/INFO]: [Chunky] Task finished for minecraft:overworld. Processed: 16641 chunks (100.00%), Total time: 0:01:37
“`

W/o mod
“`
[12:43:08] [Server thread/INFO]: [Chunky] Task finished for minecraft:overworld. Processed: 16641 chunks (100.00%), Total time: 0:01:47
“`

4 threads w/ mod
“`
[12:56:23] [Server thread/INFO]: [Chunky] Task finished for minecraft:overworld. Processed: 9409 chunks (100.00%), Total time: 0:01:10
“`
W/o mod
“`
[13:01:11] [Server thread/INFO]: [Chunky] Task finished for minecraft:overworld. Processed: 9409 chunks (100.00%), Total time: 0:01:23
“`

With higher distance
W/o mod
“`
[13:11:01] [Server thread/INFO]: [Chunky] Task finished for minecraft:overworld. Processed: 19881 chunks (100.00%), Total time: 0:02:43
“`
W/ mod
“`
[13:16:03] [Server thread/INFO]: [Chunky] Task finished for minecraft:overworld. Processed: 19881 chunks (100.00%), Total time: 0:02:21
“`

Jmh Benchmark

“`
Mods used: Fast Noise 1.0.15+26.1 on 26.1 snapshot-6
ChunkPos: -16,-16 -> 16,16
End ChunkPos: 112,112 -> 144,144
Chunks: 1089
Mods used: (c2me)

With mod:
Benchmark (worldName) Mode Cnt Score Error Units
BiomesBenchmark.biomegen end avgt 5 11.786 ± 0.168 ms/op
BiomesBenchmark.biomegen nether avgt 5 174.833 ± 1.166 ms/op
BiomesBenchmark.biomegen overworld avgt 5 2401.797 ± 31.629 ms/op
NoiseBenchmark.noisegen end avgt 5 3052.242 ± 12.358 ms/op
NoiseBenchmark.noisegen nether avgt 5 1039.086 ± 6.467 ms/op
NoiseBenchmark.noisegen overworld avgt 5 8441.811 ± 41.396 ms/op

With only c2me:
Benchmark (worldName) Mode Cnt Score Error Units
BiomesBenchmark.biomegen end avgt 5 26.058 ± 0.245 ms/op
BiomesBenchmark.biomegen nether avgt 5 185.957 ± 2.203 ms/op
BiomesBenchmark.biomegen overworld avgt 5 2464.937 ± 29.007 ms/op
NoiseBenchmark.noisegen end avgt 5 3925.059 ± 14.292 ms/op
NoiseBenchmark.noisegen nether avgt 5 1920.705 ± 9.864 ms/op
NoiseBenchmark.noisegen overworld avgt 5 11552.674 ± 54.112 ms/op

Vanilla:
Benchmark (worldName) Mode Cnt Score Error Units
BiomesBenchmark.biomegen end avgt 5 27.051 ± 0.118 ms/op
BiomesBenchmark.biomegen nether avgt 5 239.634 ± 1.702 ms/op
BiomesBenchmark.biomegen overworld avgt 5 4589.322 ± 80.331 ms/op
NoiseBenchmark.noisegen end avgt 5 4477.113 ± 36.133 ms/op
NoiseBenchmark.noisegen nether avgt 5 1951.438 ± 5.748 ms/op
NoiseBenchmark.noisegen overworld avgt 5 14249.612 ± 57.388 ms/op

Vanilla:
Benchmark (worldName) Mode Cnt Score Error Units
SurfaceBenchmark.surface overworld avgt 5 5982.828 ± 17.992 ms/op
SurfaceBenchmark.surface nether avgt 5 2677.115 ± 9.293 ms/op
SurfaceBenchmark.surface end avgt 5 924.604 ± 5.376 ms/op

With Mod:
Benchmark (worldName) Mode Cnt Score Error Units
SurfaceBenchmark.surface overworld avgt 5 4820.672 ± 24.669 ms/op
SurfaceBenchmark.surface nether avgt 5 1914.289 ± 644.099 ms/op
SurfaceBenchmark.surface end avgt 5 0.014 ± 0.003 ms/op

Speedup
Overworld: Biome: 1.026x Noise: 1.368x Surface: 1.241x
Nether: Biome: 1.063x Noise: 1.847x Surface: 1.398x
End: Biome: 2.21x Noise: 1.285x Surface: 66357x
“`

The benchmarks may have some inaccuracies.

## Socials

[![Chat with us on discord](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/discord-plural_vector.svg)](https://discord.gg/RFSmd7debX) [![Chat with me on mastodon](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/mastodon-singular_vector.svg)](https://mastodon.social/@ZenXArch) [![Chat with us on Gitter](https://raw.githubusercontent.com/offbeat-stuff/devins-badges/refs/heads/v3/assets/cozy/social/gitter_vector.svg)](https://matrix.to/#/#zenxarchs-modding-server:gitter.im)

## FAQ and Help

Q- What Minecraft versions will the mod be supporting?
A- I’ll try to support the latest minecraft version.

Q- Are backports planned?
A- No backports are planned, current backports were a one time thing.

Q- What other mods/dependencies do I need?
A- No dependencies are required.

Q- Will there be a neoforge version?
A- Yes, a NeoForge variant is planned post 26.1.

Versions for 1.19.x,1.20.x,1.21 – 1.21.8 works with sinytra connector

![Works with Sinytra Connector](https://raw.githubusercontent.com/Sinytra/.github/main/badges/connector/cozy.svg)

Q- XYZ mod crashes, or generates incorrectly with Fast Noise?
A- Report the issue on codeberg or my socials.

## Incompatible mods
Moonrise is incompatible, as It changes minecraft internals drastically
Noisium is incompatible, as Fast Noise is intended as a replacement for noisium.
Anti-Xray is incompatible for now, as it needs to put extra data in minecraft block storage, which breaks fastnoise

## Credits
– Stevenplays, for developing noisium mod, I started developing fast noise while trying to port noisium to latest minecraft.
– Ishland, for helping with mod, and modern-yarn and neo-loom

Zexade

Modpack cool