WizardZ
A LevelZ Addon for the Wizards (RPG Series) Mod including the extra weapons from having Better End / Better Nether installed.
You can freely edit/add any of the items/levels in the data pack.
A LevelZ Addon for the Wizards (RPG Series) Mod including the extra weapons from having Better End / Better Nether installed.
You can freely edit/add any of the items/levels in the data pack.
新放置的熔炉第一次使用为倒计时,出现“-10s”,并会在烧制完一个物品后进入正常状态
目前为测试版,存在较多bug
大部分bug目前有解决方案,但是我暂时懒得修了(
已知触发bug的条件:
1.上下排列熔炉或用奇奇怪怪的方式把熔炉堆到一起
2.进入世界的瞬间准心对着熔炉
English for machine translation:
The first time the newly placed furnace is used is a countdown, with a “-10s” display and will enter a normal state after firing an item
Currently in beta version with many bugs
Most bugs currently have solutions, but I am too lazy to fix them for now(
Known conditions for triggering bugs:
1. Arrange the furnaces up and down or stack them together in strange ways
2. At the moment of entering the world, focus on the furnace
**THIS WAS MADE TO PROVIDE OTHER VERSION DOWNLOADS SPECIFICALLY FOR PRESETS OF THE PACK (e.g. Bedrock Wither Parity)**
If this is the first time you seen this pack, please go here instead:

### Current Available Verions
– **Bedrock Version** – Parity version with Bedrock
– **Spawn Requirement** – Requires Bad Omen for modified Wither to spawn
– **High HP** – Made as a request for a modded pack essentially has insanely high HP and Higher Damage
> People kept downloading the wrong versions on the main page so I made this version.
### **Optional Resource pack for Music and Models:** [withers-wrath-rp](https://modrinth.com/resourcepack/withers-wrath-rp)
### There are 2 versions available for the pack:
1. **Wither’s Wrath** being the default hard boss fight
2. **Bedrock**, which only has the bedrock features (click the picture)

This is my take on the Wither, designed to make it more of a challenge by introducing brand-new attack patterns and increasing its health to 600 HP, matching the Bedrock Edition Wither. Since not everyone enjoys all the changes, I’ve included toggles to reduce chaos for more flexibility. However, there will be no “easy” version of this Wither.
This Wither was created as a personal project to present a tougher fight and primarily to showcase it to friends. It was never meant to be perfect, but I hope it brings a fun challenge.
—
**This pack was designed for Minecraft version 1.21 and up.**
—
The Wither has **600HP** with slightly higher armour. It occasionally spawns Wither Skeletons and has stronger Wither skull projectiles.
#### Start “Animation”
#### Wither Homing Skull
Weaker but never misses. _Blocking with a shield is advised._
#### Wither Half HP

#### Wither Charge Attack
This attack only occurs when the Wither has 250 HP left.
#### Wither Dash Attack
This happens when the Wither has 100 HP left.
#### Wither Death
and More!
—
## How to enable Bedrock Animations + Showcase
## Showcase of the Normal Fight
### if you have any video showcase of the datapack please let me know to add it here.
—
### **Toggle Options**
To configure settings, use the following command:
`/function wither:config`
> ⚠️ **Warning:**
> This Wither is highly destructive. Fight it far from your base, or toggle the option to disable destructive features.
—
### **Links**
Click below to view or download the data pack in other platforms:
[](https://github.com/ImHer0/witherswrath)
[](https://modrinth.com/datapack/witherswrath/)
[](https://www.planetminecraft.com/data-pack/wither-s-wrath/)
[](https://www.curseforge.com/minecraft/data-packs/withers-wrath)
—
### **Issues**
If you run into some issues please take a look [here](https://github.com/ImHer0/witherswrath/wiki/ERROS-ISSUES-fixes)
### **Server Usage**
If you’re using this on a server, I’d appreciate feedback on any potential performance impacts. Due to limited testing with larger player groups, there might be areas needing optimisation.
### **Permissions**
Feel free to use this in any packs, modify it, and make it look more polished or fancy!
# Witherstorm-Data-Display
A datapack to show the data of witherstorm on time.
[点我前往中文说明](https://github.com/JerryHan3/Witherstorm-Data-Display/blob/main/README.md)
## Function Overview
– Display wither storm’s phase and amount of consumed entities at the side-bar
– Show the progress of evolving, a.k.a. the percentage of the consumed entities amount in the required amount, at the boss-bar
– Toggle bossbar for each player
– Notification when the wither storm evolves to phase 1~5
– Notification when the wither storm can be formidibombed or its inner space can be entered
## Requirements
[Cracker’s Wither Storm Mod](https://github.com/nonamecrackers2/crackers-wither-storm-mod) version 3.3 or above
## Commands
**Open In-game Setting**`/trigger wsdata_setting`
## Configuration
**Bossbar is displayed by default.** If you want to disable it, locate the file `datawitherstormdatafunctionsplayer_setting.mcfunction`, and modify the `1` at the end of the 8th line to `0`.
## To-do List
– Multi-lingual Support
– Datapack for 1.19.2, 1.18.2, 1.16.5

# Introduction
This mod/datapack aims to completely overhaul the Wither fight by providing some general improvements and a set of destructive moves that revolve around the theme of explosions and chaos.
The Wither will be a more fun and difficult fight, like its Bedrock cousin.
## Admin Commands
Configuration: “/function wither_rework:config”
Uninstallation: “/function wither_rework:uninstall”
Give Soul String: “/function wither_rework:give/soul_rocker”
## Features
**Implemented**
– The Wither will now play boss music when it is spawned. (v1.1)
– The Wither’s health has been increased from a measly 300 to an enormous 600 points.
– Adding onto that, it now boasts 20 armour and 10 armour toughness. However, there will be ways for you to disable his defences whilst fighting him.
– The Wither will no longer fly high above the player so it can actually be hit. (Configurable)
– Upon being spawned, a splash text will be displayed for all players in range of the Wither.
– 2 Phases.
– 5 New attacks that you will be able to learn and adapt to.
– A death animation for the Wither.
– Ambience added to the Nether Star when dropped from the Wither.
– A new craftable weapon using the Nether Star. (v1.1)
**Plans**
– Dynamic difficulty scaling (Based on world difficulty)
**Warning**: Do not fight the Wither near anything you find valuable.
## Attacks
**Attack 1**
The Wither ascends high up and sprays the ground with Wither Skulls. However, it cannot shoot directly under himself.
**Attack 2**
The Wither retreats and charges back at the closest mob. After reaching its target, it will explode.
**Attack 3**
The Wither flies above the player and slams down on them, creating a massive explosion. The Wither will be stunned for some time after this.
**Attack 4**
Sparks release from The Wither and it will follow the nearest player while periodically exploding.
**Attack 5**
The Wither will fire out homing projectiles from the top of itself which explode when they make contact with something. These projectiles will stop following entities once it gets close to a target.
## Recommendations
– I advise you to wear at least full diamond armour, with any level of protection. (Ideally some blast protection too.)
– For your sword, diamond + smite or anything matching that damage will do just fine.
– Bring a Shield.
Or you can fight it with Iron-level equipment if you’re skilled enough.
**Datapacks**
This datapack adds music from MC Dungeons, pairs very well with the chaotic nature of the newly improved Wither:
– [https://modrinth.com/datapack/ranolds-boss-music-(datapack)](https://modrinth.com/datapack/ranolds-boss-music-(datapack))
**Resource Packs**
Bosses Refreshed makes the wither look more menacing along with the Ender Dragon/Guardian:
– [https://modrinth.com/resourcepack/boss-refreshed](https://modrinth.com/resourcepack/boss-refreshed)
AL’s Boss Rush also looks great if you prefer the vanilla feel:
– [https://modrinth.com/resourcepack/als-boss-rush](https://modrinth.com/resourcepack/als-boss-rush)
Using any resource pack that makes Wither Hearts more visible is also advised.
## Credits
The Wither’s boss music uses Terraria’s OST, Eater of Worlds.
## Permission
If you wish to use this mod/datapack in any public form, then go ahead! However, I would appreciate it if you give me credit.
# Withering Enchantment
[](https://discord.gg/5UdcDa5xNC)
[](https://modrinth.com/datapack/withering-enchantment)
[](https://github.com/lullaby6/data-packs/blob/main/LICENSE)
New `Withering` enchantment for swords, which applies wither to victims.
The enchantment has a max of 2 levels, for each level, increases the duration of the effect.
The enchantment can be obtained from the enchantment table, loot chests or trading with villagers.
## ⌨️ Commands
Give:
“`mcfunction
/loot give @s loot withering_enchantment:withering_
“`
Enchant:
“`mcfunction
/enchant @s withering_enchantment:withering
“`
## 🪪 License
[AGPL-3.0-or-later](https://github.com/lullaby6/data-packs/blob/main/LICENSE)
## 👾 Bugs/Issues
Please report any problem/bug/issues in the [Discord Server](https://discord.gg/5UdcDa5xNC).
## 💌 Donate
– [Donate on Ko-Fi](https://ko-fi.com/lullaby45743)
– [Donate on PayPal](https://www.paypal.com/paypalme/lucianobrumer)
## 🎁 Server Hosting
Creating your own server can be a very lengthy, tedious and costly process.
But with BisectHosting, you get your own server in just a couple of clicks! With their 24/7 support and fast-response time, no issues shall stand in your way!
Interested? Then we’ve got a deal for you!
https://bisecthosting.com/lullaby

Note:
-If you are planning to use the datapack version of Withering Heights, only install the resource pack provided by the developer of the datapack.
-If you are already using the datapack version of Withering Heights, be sure to delete it and place this one.
This datapack simply patches Withering Heights to let it work with Mob AI Tweaks’ Wither changes.
Supports enraged, crazy mode, and enraged crazy mode Wither!
Also moves the “To the Beginning” advancement added by Withering Heights to be after “Decade of Decay”
# description
Every second, you have a 1/10,000 chance to get **jumpscared** by **Withered Foxy** from **FNaF 2**.
The chance value is customizable (can be global or per-player).
The default config is 1/10,000, per-player
## multiplayer
In multiplayer, each player rolls their own independent chance, so jumpscares are individual. You can enable **Global Jumpscare** in the config.
This datapack/mod is server-side only, which means it won’t work unless you are the host.
## dependencies
**The resource pack is required.**
The mod version already includes the resource pack.
The witheredwastes datapack adds 5 distinct features that were designed in order to improve teamplay through creating a challenge and allowing more diversity.
Following features have been implemented:
The Wasteland
Creates a new challenge by restricting players to certain safezones. Begins with only one, but gives players the opportunity to create their own ones, which ideally should be accomplished by gathering Wither Pearls together in a group.
Wither Pearls can be acquired by killing endermen in the overworld. They can be used to call the Wither Doctor and, using him, to buy additional Safezones.
Enhanced Mobs
As the name suggests, this enhances mobs. It does so relative to the biggest absolute X or Z value. The aim here was to create an additional challenge for players, making combat groups when venturing out further more appetising.
The Contribution System
With the Contribution System, players are given the opportunity to give individuals who emerged as big team players something back (with the additional incentive of receiving benefits themselves).
Every Contribution Cycle, every player has one Contribution Token at their disposal which they can gift to any other player but themselves. Ideally that would be one of the big teamplayers or other leader figure.
Those players then accumulate these points, and at certain numbers, they unlock up to 4 tiers of effects:
These effects will be given to every player in a 16 block radius EXCEPT for the player who causes them. (This is in order to prevent certain individuals from making a trade out of them.)
Respawn Delay
Upon dying, players will now accumulate Deathpoints. For every Deathpoint, they will be held in place in spectator mode for 2 seconds (This can be changed). Of course this is not intended to make playing an ordeal for players, but to let them think twice about going out on their own.
Every time a player dies, they will leave behind their “soul”. Other players can then collect said “soul”, which immediately respawns the parted soul, and simultaneously reduces their deathscore by 8 (This can be changed). So no worries about having to wait half an hour after dying a lot of times. Maybe just rely on your mates when attempting something risky.
The Progression System
This feature adds a fully functioning stat system to the game! Players can now earn a seperate kind of XP by performing common tasks (also non-combat related!). Using this XP they can gain levels and gain free stat points for each level-up. Said stat points can then be assigned to a set of 9 stats, all of which have their very own effects on the player:
All of this can be done through a “console”. You can create a console by putting a book with the title “System Access” into a lectern and opening the GUI.
For a more detailed guide visit [https://github.com/lagsip/witheredwastes/wiki](https://github.com/lagsip/witheredwastes/wiki)
Additionally you can check out my Tutorial Playlist on the pack: [https://www.youtube.com/playlist?list=PLO5iFP83OkM25qO5K7N8BOD3aWchoBzC6](https://www.youtube.com/playlist?list=PLO5iFP83OkM25qO5K7N8BOD3aWchoBzC6)
Some features of this pack can be modified via inbuilt settings. To change anything simply run “/function witheredwastes:_settings” and click on the buttons next to the modifyable values.