MoonMoonMoon

## About

MoonMoonMoon is a mod that adds a cosmic new material to BTA called Moonsteel. Moonsteel is a magical material which grants tools the ability of fortune and looting, and weight reduction armor. It also adds fallen stars which will drop down from the sky at night and can be used to craft all of the new items and blocks found in MoonMoonMoon.

## Features
– Fortune on Moonsteel tools
– Looting on Moonsteel swords
– Moonsteel tools have the same mining speed as steel, and durability of diamond
– Moonsteel armor has the durabilty of diamond, with protection stats of [65, 45, 100, 45] when wearing the full set
– Each piece of Moonsteel armor reduces your gravity slightly, wear a full set for maxiumum gravity reduction
– Fallen Stars rain on your world at night, pick them up fast before they despawn at day
– Connected stars can be used on a Stellar Rewinder to set the location for the Connected to teleport you to
– Stardust Backpack (if better with backpacks installed) acts like an enderchest, all star dust backpacks share they same inventory linked to each individual player
– Star Zombies, if an Armored Zombie spawns while stars are falling it will spawn as a Star Zombie
– Stardust Torches, even brighter than normal torches with custom particles
– Fallen stars can be used a furnace and blast furnace fuel to smelt 48 items

## Languages
– English – en_US
– Russian – ru_RU

## Installation

### Requires:
– BTA
– Babric (https://github.com/Turnip-Labs/babric-instance-repo/releases)
– HalpLibe (https://modrinth.com/mod/halplibe)
### Recommends:
– BetterWithBackpacks (https://github.com/UselessSolutions/bta-backpacks/releases)

## Credits
MoonMoonMoon is soley developed by Useless and is comissioned by @thesillydot

### Libraries used:
– Turnip Labs – halplibe

### BTA Developers:
– jonkadelic
– maggandgeez
– nebulabc
– bestsoft100
– sunsetsatellite (Martin)
– useless

### Babric (fork of Fabric for Beta Minecraft) Maintainers:
– calmilamsy
– 6pak

### Special thanks:
– Better than Adventure Discord Server (biggest fork of b1.7.3 with many cool features)
– BTA Modding Discord Server (community of modding pioneers of this fork, because it was possible and nobody stopped us)

Lighty

Instead of rendering crosses or numbers on the top face of blocks, Lighty takes a different approach – It renders a transparent carpet-like block on top! Or, new in version 1.1.0 – Renders the actual light level numbers, but Lighty Style!

Make sure to check out [the Gallery](https://modrinth.com/mod/lighty/gallery) for some pictures!

## Configuration
– To activate the overlay, press `F7` and choose the desired mode. This key is configurable in the key binds menu.
– As of version 1.2.0, you can quickly toggle the light overlay on or off using `F8`! This key is configurable in the key binds menu.
– As of version 1.3.0, you can change the “red”/”orange” threshold in the new config menu (accessible using `F7`). Useful for those that want to light their places up aesthetically, or maybe you are playing with some mods that change the mobs spawning rules.

## Meaning of colors:
– Green: No mobs can spawn here!
– Orange: If the sun goes down, Mobs will spawn! Be careful!
– Red: Mobs can spawn here!

If you have some ideas for this mod, feel free to open [a new Codeberg Issue](https://codeberg.org/SchmarrnDevs/Lighty/issues)!

If you like this mod, consider following the project to get notified about new updates!

This mod was inspired by [LightLevel](https://github.com/Parzivail-Modding-Team/LightLevel).

LegacyVoiceChat

# LegacyVoiceChat
**LegacyVoiceChat** adds proximity voice chat to legacy — including **Ornithe**, **StationAPI**, **Better than Adventure!**, **Project Poseidon**, **Risugami Modloader** and **More!**.

## ⚠️ WARNING

> **LegacyVoiceChat is currently a WIP mod.**
> Expect bugs, UI changes, and protocol changes at any time.

## Features

### Proximity Voice Chat
– 3D positional audio
– Directional sound based on player orientation
– Dynamic volume fading with distance

### Audio Device Management
– Choose custom **input** and **output** devices
– **Push-to-Talk** or **Voice Activation** modes
– Adjustable mic sensitivity

### Groups / Parties
– Create or join voice groups
– Talk privately with teammates (ignores distance)

### Mute & Deafen
– Mute specific players or yourself
– Deafen to silence all incoming voice

Looking for the raw jar file for MultiMc or Prism Launcher? [Click Here](https://legacyvoicechat.com/)

### Server Notes
Make sure to port forward “`25566 UDP“` or change the port in the server config

Infdev+ Paintings Port BTA

This mod is only for BTA! fabric. It is not compatible with Legacy+ or b1.7.3.

Adds paintings from Infdev+ to BTA!

Paintings can be accessed just like normal through the in game menu.

Names and assets are taken directly from Infdev+

![Every painting from Infdev+ displayed against a marble backdrop.](https://cdn.modrinth.com/data/cached_images/d3b936995703cf4cce90c35985d228a608986531.png)

![BTA painting menu agianst a backdrop of every painting.](https://cdn.modrinth.com/data/cached_images/5cb7187c9ed6250e4a163384733cc2bd39131ba2.png)

HalpLibe

# HalpLibe
A library for the “[Better Than Adventure!](https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/3106066-better-than-adventure-for-beta-1-7-3-timely)” fork-mod, using Babric loader.

HalpLibe provides a wide range of functions for common use cases such as adding blocks, items, entities, particles, recipes, sounds, commands, etc. in a way that ensures compatibility between mods.

Requires a specific [MultiMC/Prism Launcher](https://github.com/Turnip-Labs/babric-instance-repo) instance to run.

More development info can be found at [the mod’s repo](https://github.com/Turnip-Labs/bta-halplibe).

# Credits
– azurelmao
– pkstDev
– ICantTellYou
– youngsditch
– Sunsetsatellite
– Useless

Flowered Leaves

Flowered Leaves is a Better Than Adventure! mod that allows you to interact with a leaves block while holding a flower to attach it to the block.

Flowered leaves can be interacted with an empty hand or broken to return the flower.

Edible Moss BTA

☻ Simply right click the moss while holding no item.

☻ Works serverside, but recommended on client.

☻ Eating the moss provides no positives or negatives, other than the satisfaction of a job well done.

![The player places a mossy oak log and eats the moss clean off!](https://cdn.modrinth.com/data/cached_images/baac7650773c246f5bbf6f09c2e74feb61664a3f.gif)

DropConfirm

# DropConfirm
### Think twice before you drop.

## What *is* DropConfirm, exactly?

DropConfirm is a **configurable quality-of-life mod** that adds a confirmation dialog when dropping items. I made it
because I was tired of accidentally dropping my items to other players or into lava/voids.

I use this mod personally, and I wanted to share it with others because I’ve noticed that a lot of my friends have had
this exact problem (and I assume others have too).

## Compatibility

DropConfirm actively supports **all major versions from 1.14.4 onward**, with the help of Stonecutter and Modstitch.

## Configuration

– **Enable:**
– Whether or not to enable DropConfirm.
– **Play Sounds:**
– Whether or not to play sounds when doing various actions related to DropConfirm, e.g.:
– Enabling/Disabling
– Dropping items
– **Reset Delay:**
– Amount of time (in seconds) before the confirmation status is reset.
– **Blacklist**
– Allows for disabling the confirmation prompt on certain items.
– Can also be used like a whitelist instead.
– **Confirmation Mode**
– The mode to be used for displaying the confirmation prompt.
– Options: Actionbar (default), chat, popup.

DragonFly Model Library

_This mod uses a modified version of Fabric (Babric) and is designed only for Better than Adventure, a heavily modified version of Minecraft b1.7.3!_

For more information, join the discord server provided on this projects page.

# About

DragonFly is a model library which allows other mods made for BTA to use model formats used in modern Minecraft versions. It makes modeling and texturing able to be done through programs like BlockBench making complex models much less daunting to implement.

– DragonFly also allows texturepacks to change the models of any mod using DragonFly.
– DragonFly uses HalpLibe for texture registration and for HalpLibe’s entrypoints
– You can look at the [DragonFly Example Mod](https://github.com/UselessSolutions/DragonFlyExample) for help using DragonFly in your project

### Supported data types:
DragonFly Allows the use of
– Modern Java Block/Item Models
– Modern Java Block States
– Modern Bedrock Entity Geometries
– Modern Bedrock Entity Animations

### How to make Entity Animations (in 7.3_03 or above):
Using Animation to Json Converter Plugin from Blockbench Plugin to export json file

once export. you should place Put it under assets//animation folder

and load with
“`
// for example. ../animation/test should be
// DragonFly.loadEntityAnimations(, “test”)
DragonFly.loadEntityAnimations(, )
“`

# Installation
This mod needs a specific [MultiMC/Prism](https://github.com/Turnip-Labs/babric-instance-repo) instance to run and another other mod as a dependency:
– [HalpLibe](https://modrinth.com/mod/halplibe) by Turnip Labs

# Credits

### DragonFly:
– Useless – Block Models, Block States
– baguchan – Entity Models, Animations
– 0999312 – [MMLib](https://github.com/0999312/MMLib/tree/3e87210c9305a5724e06c492be503533a1ebcd59) (Tremendously helpful for implementing Entity Model support)

### Libraries used:
– Turnip Labs – halplibe

### BTA Developers:
– jonkadelic
– maggandgeez
– nebulabc
– bestsoft100
– sunsetsatellite (Martin)
– useless

### Babric (fork of Fabric for Beta Minecraft) Maintainers:
– calmilamsy
– 6pak

### Special thanks:
– Better than Adventure Discord Server (biggest fork of b1.7.3 with many cool features)
– BTA Modding Discord Server (community of modding pioneers of this fork, because it was possible and nobody stopped us)

DEEP

**A mod that adds a variety of new features to BTA with a focus adding more to the deeper regions of the world!**

**New Ores!**

– **Silver**
– Silver is as rare as gold and can be found both in the overworld and the nether.
– Silver tools are similar to gold tools where they have silk touch. Unlike gold however they have higher durability but are much slower.
– Silver armor is similar to iron being good all around however it has slightly better combat defense and slightly worse fall defense.
– Silver can be used to make ice/snow powered freezers that can increase the stack size of certain foods by three times the amount at the cost of making them inedible unless reheated. They can also turn any stone type into permafrost and more.
– Silver Apples can be stacked up to two. Each apple heals less than a gold apple but heals more per slot making them more space effecient but more expensive.
– Silver Meshes are like gold meshes but instead of letting the item inside them through they let every item but the item inside them through.
– Silver throwing knifes are a somewhat expensive but fairly strong throwing weapon that breaks on use.

– **Lead**
– Lead is as rare as iron and only found in the overworld.
– Lead tools are similar to iron tools however they have less durability and mine faster.
– Lead armor has extremely high combat defense at the cost of lowering every other defense stat.
– Lead can be used to duplicate most dyes.
– Lead can be turned into drain buckets which can drain a singular liquid source block.

– **Uranium**
– Uranium is slightly rarer than diamond and only found in the overworld.
– Uranium can be used as fairly powerful furnace fuel.
– Uranium can be turned into tons of tnt, explosive charges, and or torches.

– **Amethyst**
– Amethyst is as rare as diamond and only found in the overworld.
– Amethyst tools are extremely fast instamining most blocks however they have extrememly low durability.
– Amethyst armor gives extremely high defense in all stats but breaks extremely easily.
– Amethyst, like diamond can also be used in jukeboxes.

– **Bismuth**
– Bismuth is much rarer than diamond and only found in the overworld.
– Bismuth can be used to fully repair tools when right clicked on with bismuth.

– **Rhodonite**
– Rhodonite is extremely common and only found in the nether.
– Rhodonite can be turned into pink dye.
– Rhodonite, like lapis is primairly decorative.

![Screenshots of Silver, Lead, Uranium, Amethyst, Bismuth, and Rhodonite.](https://cdn.modrinth.com/data/cached_images/ae0a449a551bf7d381a1daee1e8bd367d0861b31.png)

**New World Generation Features**

– **New Stone Types**
– Deep adds four new stone types to the overworld including Abyssalrite, pearlstone, peridotite, and scorched sandstone.

– **More Ocean Variety**
– Deep adds new stuff to the deep blue including lilypads, coral, cattails, salt pillars, and more.

– **Updated Dungeons**
– Dungeons along with having DEEP items now come in new pallets.

– **Updated Labyrinths**
– Labyrinths along with having DEEP items now have humid variants which appear in rainforest and swamps. Humid and hot labyrinths also have diving helmets and bast statues respectively.

– **Geodes**
– Geodes are rare but have tons of ore inside of them. They also have a marble outside.

– **Tripled Cave Generation Rate**
– Caves are now three times more common. No more strip mining for hours on end without finding any caves!

![Screenshots showing a new dungeon pallet, a humid labyrinth, geode, and the increased cave generaion rate.](https://cdn.modrinth.com/data/cached_images/edb14496f90f80c671fbd10927ccd648125257a8_0.webp)

**More Mobs**

– **Elder Skeletons**
– A more agile and accurate variant of the regular skeleton. Wears a robe and a pair of leather boots.

– **Deepers**
– A more aggressive creeper that has adapted to it’s natural habitat with it’s durable stone covered body.

– **Werewolves**
– A zombie that has been bit by a werewolf and now packs a punch at the cost of being weaker. Watch your back!

– **Jellyfish**
– Jellyfish are a source of gel, a bouncy material that can be turned into slime. They can be found in lakes and oceans at night.

– **Shades**
– Shades are apparitions with great speed at the cost of their weak physical form.

– **Raging Slimes**
– Raging slimes are similar to common slimes however much more aggressive.

– **Water Slimes**
– Water slimes instead of jumping slide around with their wet bodies. This makes them much better on flatter terrain at the cost of them performing worse on rougher terrain.

– **Volatile Slimes**
– Volatile slimes are slimes that have absorbed explosives.

– **Note Block Zombies**
– A zombie holding a note block capable of summoning other zombies as backup.

– **Piston Block Zombies**
– A zombie holding a piston capable of jumping to extreme heights and lunges when attacked.

– **Beetles**
– Beetles are large bugs with a tough shell that appear underground in darkness.

– **Mother Spiders**
– Mother Spiders are large spiders that are capable of spawning their children as backup.

– **Outback Zombies**
– Outback Zombies are a kind of zombie that appear only in the warmest places of the world. They have adapted to their extremely hot environment becoming immune to the sun’s heat. Legend says these zombies even ride cows.

– **Poppers**
– A deadly netherrack abomination capable of exploding an indefinite number of times. They are found in the Nether.

– **Wisps**
– Wisps are flying enemies that charge at you and set you on fire on contact. They are found in the Nether.

![Four screenshots, one containing a shade in a pitch black cave, one with a pit full of werewolves, one with a cave full of deepers, elder skeletons, and mother spiders, and one in the nether being chased by a popper and two wisps.](https://cdn.modrinth.com/data/cached_images/6eabe2dbf9bd653264f5eed8ae52f45d6b4e62ef_0.webp)

**And more!**

Geniunely, there is a TON of stuff in this mod and it’s hard to list it all here. A lot of it can be understood by just exploring though.