RetroCommands

# Retro Commands for b1.7.3
+ it works on servers
+ it has an extensible API.
+ No dependencies required

## Optional Dependencies
+ To access /tp with dimensions, install STAPI
+ To access /gamemode, install BHCreative

## Help
+ Use `/help` in-game

## API
Note: Please make Retro Commands optional!!

build.gradle
“`gradle
repositories {
maven {
name = “Jitpack”
url “https://jitpack.io/”
}
}

dependencies {
modImplementation(‘com.github.matthewperiut:retrocommands:0.5.2’) {
transitive false
}
}
“`

fabric.mod.json
“`json
“suggests”: {
“retrocommands”: “*”
},
“`

in your mods initialization
“`java
public static void init_of_some_sort()
{
if (FabricLoader.getInstance().isModLoaded(“retrocommands”)){
MyModsCommands.add();
}
}
“`

implement `com.matthewperiut.retrocommands.api.Command`

register with `com.matthewperiut.retrocommands.api.CommandRegistry`
`CommandRegistry.add(new Command())`

new Command() replaced with your custom command.

### Add your own summon command for your entities

Use `com.matthewperiut.retrocommands.api.SummonRegistry`
SummonRegistry.add(…)

Examples from `com.matthewperiut.retrocommands.util.VanillaMobs`
“`java
SummonRegistry.add(Creeper.class, (level, pos, param) -> {
Creeper creeper = new Creeper(level);

if (param.length > 5)
if (!param[5].isEmpty())
if (param[5].charAt(0) != ‘0’)
((EntityAccessor) creeper).getDataTracker().setInt(17, (byte) 1);

return creeper;
}, “{charged (0 or 1)}”);

SummonRegistry.add(Sheep.class, (level, pos, param) -> {
int color = Integer.parseInt(param[5]);
int has_wool = 1;
if (param.length > 6)
has_wool = Integer.parseInt(param[6]);
Sheep sheep = new Sheep(level);
sheep.setSheared(has_wool == 0);
sheep.setColour(color);
return sheep;
}, “{wool color meta} {has wool (0/1)} “);
“`

RetroAuth

# RetroAuth
– Adds authentication and skin fixes for b1.7.3
– Allows you to join servers with proper authentication and have modern minecraft skins

## Server Note
– This must be installed on both server and client for proper authentication.

PumpkinMoon

A simple October event mod made for Station API 2.3+ (Minecraft beta 1.7.3). During this event you will see hordes of powerful mobs, and you can get some unique items from them. Visual and sound effects during this event should a unique experience for you.

**Features:**
– Pumpkin Moon event that will happen each 5 day during October (configurable)
– Strong event mobs – Pumpkin Creepers, Pumpkin Zombies and Pumpkin Skeletons
– Unique event loot
– Event sound and visual effects
– Configuration

Paxels StationAPI

## Introduction

This mod adds Paxels, a combination of Pickaxe, Axe and Shovel, which can efficiently mine all blocks which can be mined by Pickaxes, Axes and Shovels!

## Currently supported mods:
* Aether

## Installation using Prism Launcher

1. Download an instance of Babric for Prism Launcher: https://github.com/babric/prism-instance
2. Install Java 17 and set the instance to use it: https://adoptium.net/temurin/releases/
3. (Optional) Add Mod Menu to the mod folder for the instance: https://modrinth.com/mod/modmenu-babric
4. Add this mod to the mod folder for the instance: https://github.com/Kaosreven/Paxels/releases
5. Run and enjoy! :thumbsup:

## Feedback

Got any suggestions on what should be added next? Feel free to share it by [creating an issue](https://github.com/Kaosreven/Paxels/issues/new). Know how to code and want to do it yourself? Then look below on how to get started.

## Contributing

Thanks for considering contributing! To get started fork this repository, make your changes, and create a PR.

If you are new to StationAPI consider watching the following videos on Babric/StationAPI Minecraft modding: https://www.youtube.com/watch?v=9-sVGjnGJ5s&list=PLa2JWzyvH63wGcj5-i0P12VkJG7PDyo9T

Omnilook

# Omnilook

_A simple freelook/perspective mod for Minecraft._

Omnilook implements a small utility function for your player camera, which lets you rotate which way the third-person camera faces independent of your player’s head movement. This lets you take fancy cinematic shots or aim your cursor in a specific direction while not having to be locked to looking in that direction too!

## Version Support
Omnilook will support pretty much any and every mod loader and version of Minecraft you can think of. The table for this is kind of big, so please see [the GitHub readme](https://github.com/rhysdh540/Omnilook#version-support) for the full thing.

## Why Omnilook?
Omnilook is not the first mod to do this. Here’s why you should try it out:
– **It’s lightweight.** Unlike other mods, Omnilook is small and lightweight in about every way possible. It depends on other mods minimally, doesn’t interrupt your game in the slightest, and the mod jar weighs in at far under 100 kilobytes.
– **It’s compatible.** Omnilook will *just work* anywhere you put it. It uses as few injections as possible to get the job done, and often uses mod loaders’ events and APIs to make sure it functions well with other mods.
– …that’s about it for now.

## Configuration
Omnilook at its core is a pretty simple mod, so there aren’t too many configuration options right now. Besides the activation key binding (by default bound to the grave key, `), the one other option to configure is if pressing it toggles the effect, or if holding it keeps it activated.

## Issues?
See me on [GitHub](https://github.com/rhysdh540/Omnilook/issues). I’d love to help!

NyaBags

Adds simple backpacks to the game which can be use to store items. They can be opened either by right-clicking them in hand or by pressing the Open Backpack keybind which will open the first avalible backpack

![An open Iron Backpack showing its inventory of 4 rows and 9 columns](https://cdn.modrinth.com/data/cached_images/39f1ff8eebc3161b97a0cb635e784947734f8605.png)

New Frontier Craft

Welcome to New Frontier Craft!

A New Adventure in Old Minecraft

IMPORTANT NOTE: Due to concerns regarding the nature of uploading jarmods onto Modrinth, we’ve discontinued the public download for the main version being hosted here, and you can find that link on our website. The test builds for the StationAPI port are however available for download.

The test builds for StationAPI are completely different from the current main version of NFC. These are fully API-based and compatible with other StationAPI mods. These test builds will eventually be turned into a full port of NFC and become the main version once everything is ported. The source code for this project can be found [here](https://github.com/New-Frontier-Craft/NFC-StationAPI-Dev).

Important Links

Modrinth Introduction

New Frontier Craft, like the many mods for Beta 1.7.3, is a jarmod. This means that instead of loading from an API it edits the game files directly. New Frontier Craft specifically also requires custom libraries to load and thus requires a non-standard installation in order to work, which you can find more info on under the “How to Install” link above.

For intercompatibility with other mods for Beta 1.7.3 we do provide modified builds of the ModLoader and Forge jarmods for use with NFC here. This will allow the user to use ModLoader/Forge mods for built for Beta 1.7.3 with New Frontier Craft; addons such as Rei’s Minimap, IC2, or MAtmos.

Mod Introduction

Greetings newcomer! This is New Frontier Craft, a mod for Minecraft Beta 1.7.3!

But… why Beta? And why specifically Beta 1.7.3? If you played Old Minecraft, you know the game felt quite a bit different than it does now. Pre-Alpha, Alpha, and Beta had their own little quirks about them, but all generally had the same feel and atmosphere. At some point along the line, the feel of the game suddenly had a large shift that carries over into how the game feels now.

This shift is seen by many people as happening around Beta 1.8, the “Adventure Update”. Multiple things may have contributed to this shift, the faster pace of the game from sprinting and a higher focus on fighting, and/or the player base becoming a lot bigger, younger, and edgier, and/or the looks of the game becoming duller and more orange with the new torch lighting and textures with lower contrast, and/or something else we may have not mentioned.

The reason why this mod is built upon Beta 1.7.3 is because of the wanting to recapturing some of the old feeling before all that came around. Whether you used to play these versions back in the day or wish to experience a completely new feeling to Minecraft, we heavily encourage you to try out New Frontier Craft!

Now, originally, New Frontier Craft’s intention was to really try and harp on the nostalgia chords, with its original slogan being “New Frontier Craft – The answer for your Nostalgia”, but this is an unrealistic goal as everyone has a different standard as to what is “Nostalgic” to them. We all had something different about the game that we loved back then. What we can do is freshen up the old times with something new, a new vision for the game – a New Frontier – while keeping to the old roots of the game.

We feel this has resulted in something more matured than Beta or modern. Something that can bring people who enjoy modern versions back to experience old times, as well as something that retains the ability to play on those feel chords again. Hopefully this something we’ve created can be that something for you too 🙂

TL;DR

This mod should be considered as more of an overhaul, or even a new path of development for Minecraft, than just a simple mod. Think of something like TerraFirmaCraft or the Aether. We’re completely overhauled pieces of the game like oregen and the tool tier system, and we have huge plans for the future in for expansions we’re going to be adding to the game. We’re trying to make the game feel new again, yet stay within the feeling of Beta to keep the original atmosphere alive.

Additions

Changes

Future Plans

Some of the planned future updates for New Frontier Craft are a heaven or “anti-nether” update, an industrial update, a combat update, an “adventure” update, and tons of other ideas we’ve got floating around between the devs that we’d love to see implemented (the specific order and times of which these updates will be released is to be determined).

These updates will be further elaborated on as they are developed and discussed with the community. If you want your ideas heard, join our Discord!

Closing Notes

It has taken three years to get New Frontier Craft to a stable and universally liked state. That said, it’s finally ready for launch. In older versions of New Frontier Craft, the game was a good bit harder than it is now, making its appeal niche. Now its made to appeal more to everyone, and the way the game plays out feels a lot better and more chill.

And as a TL;DR for everything on this page; The point of NFC is to be a new continuation of Minecraft starting at Beta 1.7.3, with us taking an alternate route to development than the one Mojang took with the adventure update and Beta 1.8. We hope you’ll enjoy our route better than the one Mojang gave us 🙂

Nether Storage StationAPI

# Nether Storage
Nether Storage is a mod that adds Nether Chests and Bags that work similar to the Ender chests/ pouches from the Ender Storage mod in more recent versions of Minecraft.

This version is the [StationAPI](https://github.com/ModificationStation/StationAPI) port, it has an overhauled channel system and multiplayer support. Older versions can be found [here](https://modrinth.com/mod/netherstorage) (Modloader only)

## Features
– Nether Chests that share inventories between channels
– Colored channels that can be changed with dye
– Nether Bags that can be linked to the channel of a nether chest
– Protected channels
– Multiplayer support

## Requirements
[StationAPI](https://github.com/ModificationStation/StationAPI)

## Screenshots
[![java-3co6-Ak-SJyw.png](https://i.postimg.cc/6QpWCDcf/java-3co6-Ak-SJyw.png)](https://postimg.cc/zy4Yr29y)
[![java-R8d4v-R9v-JG.png](https://i.postimg.cc/Z5VZYwmB/java-R8d4v-R9v-JG.png)](https://postimg.cc/zyb40SV8)

Natos Atlas

Natos Atlas Banner

A world map mod for **Minecraft Beta 1.7.3**, currently available for **StAPI**, **ModLoader**, and **BTA**.

## Features
– World map viewer
– Slime chunk viewer
– Waypoint system (with an option to support REI’s Minimap mod)

## Planned features
– A minimap system
– Better cave rendering
– Official multiplayer support

## Preview

### Map Modes

Day Mode
Night Mode
Cave Mode

### Waypoints

Waypoint List
Create Waypoint
Edit Waypoint

### Map Controls

Map Panning & Waypoint Creation
Map Rotation
Map Toggles
Map Entities

### Map Overlays

More Rules

> I have opened a support discord, join now! https://discord.gg/uHm8EbfCFr

# More Rules

**MoreRules** is a plugin and mod that adds extra GameRules to Minecraft, giving you fine-grained control over server behavior while keeping the experience as vanilla as possible.

### How It Works

Both the plugin and mod inject their functionality into the `/gamerule` command, so using MoreRules is as simple as changing any other gamerule.

For a more detailed wiki, including descriptions for each GameRule, visit:
[MoreRules Wiki](https://github.com/GamerDuck123/MoreRules/wiki)

### Currently Supported GameRules

| GameRule | Fabric | Paper | Spigot | NeoForge |
| ————————– | —— | —– | —— | ——– |
| doesEnderManGrief | ✅ | ✅ | ✅ | ✅ |
| doCropTrample | ✅ | ✅ | ✅ | ✅ |
| doesTntGrief | ✅ | ✅ | ✅ | ✅ |
| doesTntDamage | ✅ | ✅ | ✅ | ✅ |
| doesCrystalGrief | ✅ | ✅ | ✅ | ✅ |
| doesCrystalDamage | ✅ | ✅ | ✅ | ✅ |
| doesBedGrief | ✅ | ✅ | ✅ | ✅ |
| doesBedDamage | ✅ | ✅ | ✅ | ✅ |
| doesRespawnAnchorGrief | ✅ | ✅ | ✅ | ✅ |
| doesRespawnAnchorDamage | ✅ | ✅ | ✅ | ✅ |
| doesCreeperGrief | ✅ | ✅ | ✅ | ✅ |
| doesCreeperDamage | ✅ | ✅ | ✅ | ✅ |
| doesGhastGrief | ✅ | ✅ | ✅ | ✅ |
| doesGhastDamage | ✅ | ✅ | ✅ | ✅ |
| doesCoralDecay | ✅ | ✅ | ✅ | ✅ |
| doVillagerWitchConversion | ✅ | ✅ | ✅ | ✅ |
| doVillagerZombieConversion | ✅ | ✅ | ✅ | ✅ |
| doZombieVillagerConversion | ✅ | ✅ | ✅ | ✅ |
| doPigPiglinConversion | ✅ | ✅ | ✅ | ✅ |
| canSculkSpread | ✅ | ✅ | ✅ | ✅ |
| canLightMeltIce | ✅ | ✅ | ✅ | ✅ |
| canLightMeltSnow | ✅ | ✅ | ✅ | ✅ |
| canMobsPickupItems | ✅ | ✅ | ✅ | ✅ |
| canZombiesBreakDoors | ✅ | ✅ | ✅ | ✅ |
| doesWitherGrief | ✅ | ✅ | ✅ | ✅ |
| doesWitherDamage | ✅ | ✅ | ✅ | ✅ |
| doesWitherSkullGrief | ✅ | ✅ | ✅ | ✅ |
| doesWitherSkullDamage | ✅ | ✅ | ✅ | ✅ |
| doesDragonGrief | ✅ | ✅ | ✅ | ✅ |
| doesDragonDamage | ✅ | ✅ | ✅ | ✅ |
| doSlimesSplit | ✅ | ✅ | ✅ | ✅ |
| doSilverfishInfest | ✅ | ✅ | ✅ | ✅ |
| doLeavesDecay | ✅ | ✅ | ✅ | ✅ |
| doPhantomsSpawn | ✅ | ✅ | ✅ | ✅ |
| doesFireDamage | ✅ | ✅ | ✅ | ✅ |
| doEnderPearlsDamage | ✅ | ✅ | ✅ | ✅ |
| doesPlayersDrown | ✅ | ✅ | ✅ | ✅ |
| doPetFriendlyFire | ✅ | ✅ | ✅ | ✅ |
| doesMossSpread | ✅ | ✅ | ✅ | ✅ |
| doesGrassSpread | ✅ | ✅ | ✅ | ✅ |
| doProjectilePickup | ✅ | ✅ | ✅ | ✅ |
| doesPlayerHunger | ✅ | ✅ | ✅ | ✅ |
| doItemsDespawn | ✅ | ✅ | ✅ | ✅ |
| doDragonEggsDropOnRespawn | ✅ | ✅ | ✅ | ✅ |
| doesInfinityNeedArrow | ✅ | ✅ | ✅ | ✅ |
| doPlayerHeadsDrop | ✅ | ✅ | ✅ | ✅ |
| playerHeadDropChance | ✅ | ✅ | ✅ | ✅ |
| doMobHeadDrop | ✅ | ✅ | ✅ | ✅ |
| mobHeadDropChance | ✅ | ✅ | ✅ | ✅ |
| doesObsidianGenerate | ✅ | ✅ | ✅ | ✅ |
| doesStoneGenerate | ✅ | ✅ | ✅ | ✅ |
| doesCobblestoneGenerate | ✅ | ✅ | ✅ | ✅ |
| doesBasaltGenerate | ✅ | ✅ | ✅ | ✅ |

> For a fully descriptive list of each GameRule and what it does, please see the [MoreRules Wiki](https://github.com/GamerDuck123/MoreRules/wiki).

### Planned GameRules

If you have ideas for additional GameRules, feel free to submit an issue here:
[Submit a GameRule Idea](https://github.com/GamerDuck123/MoreRules/issues)

> There are currently no planned GameRules. Please recommend some!